# BehaviorEffect

effectType: pickup
effectName: play sound
soundName:
  Coin_Pickup_01_Cave,Coin_Pickup_02_Cave,Coin_Pickup_03_Cave,Coin_Pickup_04_Cave,Coin_Pickup_05_Cave,Coin_Pickup_07_Cave,


effectType: create
effectName: objects\nimbuslampglow\nimbuslampglow
boneName:
  STLIGHT_FX1,STLIGHT_FX2,STLIGHT_FX3,STLIGHT_FX4,STLIGHT_FX5,STLIGHT_FX6,STLIGHT_FX7,STLIGHT_FX8,STLIGHT_FX9,STLIGHT_FX10,STLIGHT_FX11,STLIGHT_FX12,STLIGHT_FX13,STLIGHT_FX14,STLIGHT_FX15,STLIGHT_FX16,STLIGHT_FX17,STLIGHT_FX18,STLIGHT_FX19


effectType: create
effectName: environment\nimbus_torch\nimbus_torch
AudioEventGUID: {b7a16d5b-a001-4df7-a321-84441ce6e771}
boneName:
  NINJAFLAME_FX1,NINJAFLAME_FX2,NINJAFLAME_FX3,NINJAFLAME_FX5,NINJAFLAME_FX6,NINJAFLAME_FX7,NINJAFLAME_FX8,NINJAFLAME_FX9,NINJAFLAME_FX10,NINJAFLAME_FX11,NINJAFLAME_FX12


effectType: create
effectName: objects\nimbuslampglow\nimbuslampglow
boneName:
  STLIGHT_FX20,STLIGHT_FX28,STLIGHT_FX22,STLIGHT_FX23,STLIGHT_FX24,STLIGHT_FX25,STLIGHT_FX26,STLIGHT_FX27


effectType: create
effectName: objects\nimbuslampglow\nimbuslampglow
boneName:
  STLIGHT_FX1,STLIGHT_FX2,STLIGHT_FX3,STLIGHT_FX4,STLIGHT_FX5,STLIGHT_FX6,STLIGHT_FX7,STLIGHT_FX8,STLIGHT_FX9,STLIGHT_FX10,STLIGHT_FX11,STLIGHT_FX12,STLIGHT_FX13,STLIGHT_FX14,STLIGHT_FX15,STLIGHT_FX16,STLIGHT_FX17,STLIGHT_FX18


effectType: create
effectName: environment\nimbushanginglamps\nimbushanginglamps
boneName:
  NIMBUSLANTERN_LOC1,NIMBUSLANTERN_LOC2,NIMBUSLANTERN_LOC3,NIMBUSLANTERN_LOC4,NIMBUSLANTERN_LOC5,NIMBUSLANTERN_LOC6,NIMBUSLANTERN_LOC7,NIMBUSLANTERN_LOC8,NIMBUSLANTERN_LOC9,NIMBUSLANTERN_LOC10,NIMBUSLANTERN_LOC11,NIMBUSLANTERN_LOC12,NIMBUSLANTERN_LOC13,NIMBUSLANTERN_LOC14


effectType: create
effectName: environment\nimbushanginglamps\nimbushanginglamps
boneName:
  nimbuslantern_loc1,nimbuslantern_loc2,nimbuslantern_loc3,nimbuslantern_loc4,nimbuslantern_loc5,nimbuslantern_loc6


effectType: create
effectName: environment\nimbushanging_redlamps\nimbushanging_redlamps
boneName:
  nimbuslanternred_loc1,nimbuslanternred_loc2,nimbuslanternred_loc3,nimbuslanternred_loc4,nimbuslanternred_loc5,nimbuslanternred_loc6


effectType: create
effectName: objects\candles\candles
boneName:
  C_97,C_98,C_99,C_100,C_101,C_102,C_103,C_104,C_105,C_106,C_107,C_108,C_109,C_110,C_111,C_112,C_113,C_114,C_115,C_116,C_117,C_118,C_119,C_100,C_001,C_002,C_003,C_004,C_005,C_006,C_007,C_008,C_009,C_0010,C_0011,C_0012,C_0013,C_0014,C_0015,C_0016,C_0017,C_0018,C_0019,C_0020,C_0021,C_0022,C_0023,C_0024,C_0025,C_0026,C_0027,C_0028,C_0029,C_0030,C_0031,C_0032,C_0033,C_0034,C_0035,C_0036,C_0037,C_0038,C_0039,C_0040,C_0041,C_0042,C_0043,C_0044,C_0045,C_0046,C_0047,C_0048,C_0049


effectType: create
effectName: objects\candles\candles
boneName:
  C_01,C_02,C_03,C_04,C_05,C_06,C_07,C_08,C_09,C_10,C_11,C_12,C_13,C_14,C_15,C_16,C_17,C_18,C_19,C_20,C_21,C_22,C_23,C_24,C_25,C_26,C_27,C_28,C_29,C_30,C_31,C_32,C_33,C_34,C_35,C_36,C_36,C_37,C_38,C_39,C_40,C_41,C_42,C_43,C_44,C_45,C_46,C_47,C_48,C_49,C_50,C_51,C_52,C_53,C_54,C_55,C_56,C_57,C_58,C_59,C_60,C_61,C_62,C_63,C_64,C_65,C_66,C_67,C_68,C_69,C_70,C_71,C_72,C_73,C_74,C_75,C_76,C_77,C_78,C_79,C_80,C_81,C_82,C_83,C_83,C_84,C_85,C_86,C_87,C_88,C_89,C_90,C_91,C_92,C_93,C_94,C_95,C_96,C_97


effectType: create
effectName: environment\fv_paradox_fac_brick_light\fv_paradox_fac_brick_light
boneName:
  LC_Center,LC_brcklcht_01,LC_brcklcht_02,LC_brcklcht_03,LC_brcklcht_04,LC_brcklcht_05,LC_brcklcht_08,LC_brcklcht_13,LC_brcklcht_14,LC_brcklcht_15,LC_brcklcht_16,LC_brcklcht_20,LC_brcklcht_23,LC_brcklcht_24,LC_brcklcht_25,LC_brcklcht_26,LC_brcklcht_27,LC_brcklcht_28


effectType: create
effectName: environment\fv_paradox_small_lights\fv_paradox_small_lights
boneName:
  LC_TW1_01, LC_TW1_02,LC_TW1_03,LC_TW1_04,LC_TW1_05,LC_TW1_06,LC_TW1_07,LC_TW1_08,LC_TW1_09,LC_TW1_010,LC_TW1_011,LC_TW1_012,LC_TW1_013,LC_TW1_014,LC_TW1_015,LC_TW1_016,LC_TW1_017,LC_TW1_018,LC_TW1_019,LC_TW1_020,LC_TW_021,LC_TW2_01,LC_TW2_02,LC_TW2_03,LC_TW2_04,LC_TW2_05,LC_TW2_06,LC_TW2_07


effectType: create
effectName: environment\fv_paradox_mb_lights\fv_paradox_mb_lights
boneName:
  LC_MB_01,LC_MB_02,LC_MB_03,LC_MB_04,LC_MB_05,LC_MB_06,LC_MB_07,LC_MB_08,LC_MB_09,LC_MB_010,LC_MB_011,LC_MB_012,LC_MB_013,LC_MB_014,LC_MB_015,LC_MB_016,LC_MB_017,LC_MB_018,LC_MB_019,LC_MB_020,LC_MB_021,LC_MB_022,LC_MB_023,LC_MB_024,LC_MB_025,LC_MB_026,LC_MB_027,LC_MB_028,LC_MB_029,LC_MB_030,LC_MB_031,LC_MB_032,LC_MB_033,LC_MB_034


effectType: create
effectName: objects\gf_track_torch\gf_track_torch
AudioEventGUID: {b7a16d5b-a001-4df7-a321-84441ce6e771}
boneName:
  GF_Torch_003,GF_Torch_004,GF_Torch_005,GF_Torch_001,GF_Torch_002,GF_Torch_006,GF_Torch_007,GF_Torch_008,GF_Torch_009,GF_Torch_0010,GF_Torch_0011,GF_Torch_0012,GF_Torch_0013,GF_Torch_0014,GF_Torch_0015,GF_Torch_0016,GF_Torch_0017,GF_Torch_0018,GF_Torch_0019


effectType: create
effectName: objects\nimbuslampglow\nimbuslampglow
boneName:
  NS_BA_Lamps1,NS_BA_Lamps2,NS_BA_Lamps3,NS_BA_Lamps4,NS_BA_Lamps5,NS_BA_Lamps6,NS_BA_Lamps7,NS_BA_Lamps8,NS_BA_Lamps9,NS_BA_Lamps10,NS_BA_Lamps11,NS_BA_Lamps12,NS_BA_Lamps13,NS_BA_Lamps14,NS_BA_Lamps15,NS_BA_Lamps16,NS_BA_Lamps17,NS_BA_Lamps18,NS_BA_Lamps19,NS_BA_Lamps20,NS_BA_Lamps21,NS_BA_Lamps22


effectType: create
effectName: environment\nimbushanginglamps\nimbushanginglamps
boneName:
  NS_BA_Arch1,NS_BA_Arch2,NS_BA_Arch3,NS_BA_Arch4,NS_BA_Arch5,NS_BA_Arch6,NS_BA_Arch7,NS_BA_Arch8,NS_BA_Arch9,NS_BA_Arch10,NS_BA_Arch11,NS_BA_Arch12,NS_BA_Arch13,NS_BA_Arch14,NS_BA_Arch15


effectType: create
effectName: objects\gf_track_torch\gf_track_torch
boneName:
  ,GF_Torch_001,GF_Torch_002,GF_Torch_006,GF_Torch_007,GF_Torch_008,GF_Torch_009,GF_Torch_0010,GF_Torch_0011,GF_Torch_0012,GF_Torch_0013,GF_Torch_0014,GF_Torch_0015,GF_Torch_0016,GF_Torch_0017,GF_Torch_0018,GF_Torch_0019


effectType: on-anim
effectName: racing\cannon_ball_smoke_hero\cannon_ball_smoke_hero
boneName:
  fx_goodbad_cannonball_01,fx_goodbad_cannonball_02,fx_goodbad_cannonball_03,fx_goodbad_cannonball_04,fx_goodbad_cannonball_05


effectType: create
effectName: prototype\brick_fury_sheild_f\brick_fury_sheild_f
boneName:
  f_1,f_2,f_3,f_4,f_5,f_6,e_1,e_2,e_3,e_4,e_5,e_6,e_7,e_8,d_1,d_2,d_3,d_4,d_5,d_6,d_7,d_8,d_9,d_10,d_11,d_12,d_13,d_14,d_15,d_16,d_17


# CurrencyIndex

description:
  Dragon 2 kills                                                                                                                  


description:
  AG                                                                                                                              


description:
  Dragon 1 kill                                                                                                                   


description:
  NS                                                                                                                              


description:
  GF                                                                                                                              


description:
  FV                                                                                                                              


description:
  none                                                                                                                            


description:
  Rebuild Activity                                                                                                                


description:
  UNIT_TEST_DONT_REMOVE                                                                                                           


description:
  Activity test No Use                                                                                                            


description:
  Activity Level 1                                                                                                                


description:
  Activity Level 2                                                                                                                


description:
  Activity Level 3                                                                                                                


description:
  Activity Level 4                                                                                                                


description:
  Activity Level 5                                                                                                                


description:
  Activity Level 6                                                                                                                


description:
  Activity Level 7                                                                                                                


description:
  PR                                                                                                                              


description:
  Activity Level 8                                                                                                                


description:
  Racing 1st Place                                                                                                                


description:
  Racing 2nd Place                                                                                                                


description:
  Racing 3rd Place                                                                                                                


description:
  Racing 4th Place                                                                                                                


description:
  Racing 5th Place                                                                                                                


description:
  Racing 6th Place                                                                                                                


description:
  Dragon 3 kills                                                                                                                  


# DeletionRestrictions

failureReason: You need this nosecone to build a rocket.
ids:
  6416, 4713, 4716, 4719,  8295,8299,8337                                                                                                                                                                                                                        


failureReason: You need this cockpit to build a rocket.
ids:
  6416, 4714, 4717, 4720,8296,8300,8338                                                                                                                                                                                                                          


failureReason: You need this engine to build a rocket.
ids:
  6416, 4715, 4718, 4721,8298,8301,8339                                                                                                                                                                                                                          


failureReason: You need this hat to build things.
ids:
  6086, 7009, 7010                                                                                                                                                                                                                                               


failureReason: You need this hat to build things.
ids:
  7009, 7010                                                                                                                                                                                                                                                     


failureReason: You need this hat to build things.
ids:
  7010                                                                                                                                                                                                                                                           


failureReason: You need this rocket to travel.
ids:
  8, 11                                                                                                                                                                                                                                                          


failureReason: You need this rocket to travel.
ids:
  6416                                                                                                                                                                                                                                                           


failureReason: You need this rocket to travel.
ids:
  1000, 1100                                                                                                                                                                                                                                                     


failureReason: You need this rocket to travel.
ids:
  1, 2, 3                                                                                                                                                                                                                                                        


failureReason: You need this rocket to travel.
ids:
  9, 10                                                                                                                                                                                                                                                          


failureReason: This item cannot be smashed.
ids:
  9999999999                                                                                                                                                                                                                                                     


# Icons

IconPath:
  ..\..\textures\ui\missioncomics\Nimbus_Park\Avant_Gardens\Mission_Givers\Kipper_Venture_League_NPC.dds


# LootMatrixIndex

description:
  Duck Brick Sack                                                                                                                 


description:
  NS Assembly Crate Mission                                                                                                       


description:
  NS Concert Cooler Smashable                                                                                                     


description:
  Rank 1 Space Ranger Kit                                                                                                         


description:
  Rank 1 Samurai Kit                                                                                                              


description:
  Rank 1 Space Marauder Kit                                                                                                       


description:
  Rank 1 Shinobi Kit                                                                                                              


description:
  Rank 1 Inventor Kit                                                                                                             


description:
  Rank 1 Adventurer Kit                                                                                                           


description:
  Rank 1 Daredevil Kit                                                                                                            


description:
  Rank 1 Summoner Kit                                                                                                             


description:
  NS Racing Vendor                                                                                                                


description:
  NS Smashables                                                                                                                   


description:
  NS Shooting Gallery 50K Models Only                                                                                             


description:
  NS Shooting Gallery 100K Models Only                                                                                            


description:
  NS Shooting Gallery 200K Models Only                                                                                            


description:
  NS Shooting Gallery 400K Models Only                                                                                            


description:
  NS Shooting Gallery 800K Models Only                                                                                            


description:
  Racing Activity Rewards 1st Place                                                                                               


description:
  AG Smashables                                                                                                                   


description:
  UNIT_TEST_DO_NOT_REMOVE                                                                                                         


description:
  Banana Crate                                                                                                                    


description:
  NONE                                                                                                                            


description:
  NS Assembly Vendor                                                                                                              


description:
  NS Paradox Vendor                                                                                                               


description:
  NS Sentinel Vendor                                                                                                              


description:
  NS Venture League Vendor                                                                                                        


description:
  GF Pirate Vendor in Race scene                                                                                                  


description:
  PR Quickbuilds                                                                                                                  


description:
  Test Generic Enemy                                                                                                              


description:
  FV Ninja Vendor Refinery Accessory                                                                                              


description:
  AG Accessory Vendor Bulwark                                                                                                     


description:
  Test Generic Vendor                                                                                                             


description:
  PR Mission - Nest Frisbee                                                                                                       


description:
  Spaceship - Quickbuilds                                                                                                         


description:
  Hammer mission brick 1                                                                                                          


description:
  Test Reuse this for testing                                                                                                     


description:
  Hammer mission brick 2                                                                                                          


description:
  Wishing Well 1                                                                                                                  


description:
  Hammer mission brick 3                                                                                                          


description:
  Spider Minions                                                                                                                  


description:
  Hammer mission brick 4                                                                                                          


description:
  GF Parrot Treasure Chest                                                                                                        


description:
  FV Miniboss                                                                                                                     


description:
  FV Accessory Vendor Ninja Tree                                                                                                  


description:
  DO NOT USE                                                                                                                      


description:
  FV Maelstrom Gas Mask                                                                                                           


description:
  SS Stromling                                                                                                                    


description:
  Test Always Drop Loot                                                                                                           


description:
  Red Car Package                                                                                                                 


description:
  Yellow Car Package                                                                                                              


description:
  Blue Car Package                                                                                                                


description:
  Racing Freak Car Package                                                                                                        


description:
  NS Racemaster Car Package                                                                                                       


description:
  GF Racemaster Car Package                                                                                                       


description:
  Go Play Car Package                                                                                                             


description:
  Jack Knife Portrait of a Mom                                                                                                    


description:
  GF Racing Vendor                                                                                                                


description:
  Test Faction Loot Drop                                                                                                          


description:
  Assembly Token Drop                                                                                                             


description:
  Sentinel Token Drop                                                                                                             


description:
  Paradox Token Drop                                                                                                              


description:
  Venture Token Drop                                                                                                              


description:
  FV Elite                                                                                                                        


description:
  FV Mob                                                                                                                          


description:
  GF Quickbuilds                                                                                                                  


description:
  FV Quickbuilds                                                                                                                  


description:
  FV Smashables                                                                                                                   


description:
  Racing Activity Rewards 2nd Place                                                                                               


description:
  Racing Activity Rewards 3rd Place                                                                                               


description:
  Racing Activity Rewards 4th Place                                                                                               


description:
  Racing Activity Rewards 5th Place                                                                                               


description:
  Racing Activity Rewards 6th Place                                                                                               


description:
  GF SG Activity Rewards Rating 1                                                                                                 


description:
  GF SG Activity Rewards Rating 2                                                                                                 


description:
  Rope Bridge Rebuild                                                                                                             


description:
  GF SG Activity Rewards Rating 3                                                                                                 


description:
  GF SG Activity Rewards Rating 4                                                                                                 


description:
  GF SG Activity Rewards Rating 5                                                                                                 


description:
  GF SG Activity Rewards Rating 6                                                                                                 


description:
  GF SG Activity Rewards Rating 7                                                                                                 


description:
  GF SG Activity Rewards Rating 8                                                                                                 


description:
  AG Brick Vendor                                                                                                                 


description:
  GF Brick Vendor - Escarpment                                                                                                    


description:
  NS Consumable Vendor in Race Place                                                                                              


description:
  GF Brick Vendor - Camp                                                                                                          


description:
  FV Brick Vendor - Gate                                                                                                          


description:
  NS Accessory Vendor in Race Place                                                                                               


description:
  FV Brick Vendor - Facility                                                                                                      


description:
  NS Clothing Vendor in Race Place                                                                                                


description:
  FV Broken Rocket Barrel Smashable Nosecone                                                                                      


description:
  FV Broken Rocket Barrel Smashable Cockpit                                                                                       


description:
  FV Broken Rocket Barrel Smashable Engine                                                                                        


description:
  NS Brick Vendor in Brick Annex                                                                                                  


description:
  Castle Module Pack 1                                                                                                            


description:
  NS Imagination Rebuild                                                                                                          


description:
  Castle Module Pack 2                                                                                                            


description:
  NS Health Rebuild                                                                                                               


description:
  Castle Module Pack 3                                                                                                            


description:
  Castle Module Pack 4                                                                                                            


description:
  PET health imag                                                                                                                 


description:
  Castle Module Pack 5                                                                                                            


description:
  Castle Module Pack 6                                                                                                            


description:
  LEGO Club Vendor                                                                                                                


description:
  PET Dig Treasure                                                                                                                


description:
  Medieval Model Pack 1                                                                                                           


description:
  Medieval Model Pack 2                                                                                                           


description:
  GF Accessory Vendor in Camp                                                                                                     


description:
  Tree Model Pack 1 Basic                                                                                                         


description:
  Space Model Pack                                                                                                                


description:
  Test Puccio                                                                                                                     


description:
  Wishing Well 2                                                                                                                  


description:
  Wishing Well 3                                                                                                                  


description:
  GF Shark Smashable                                                                                                              


description:
  Wishing Well 4                                                                                                                  


description:
  Wishing Well 5                                                                                                                  


description:
  Wishing Well 6                                                                                                                  


description:
  Wishing Well 7                                                                                                                  


description:
  NS Accessory Vendor in Concert                                                                                                  


description:
  Wishing Well 8                                                                                                                  


description:
  Red Car Package for Beta                                                                                                        


description:
  Brick Booster Pack                                                                                                              


description:
  Yellow Car Package for Beta                                                                                                     


description:
  Blue Car Package for Beta                                                                                                       


description:
  Super Brick Booster Pack                                                                                                        


description:
  Faction Token Package - 2 tokens                                                                                                


description:
  Picnic Basket Consumable                                                                                                        


description:
  LUP Station Vendor                                                                                                              


description:
  Super Picnic Basket Consumable                                                                                                  


description:
  AG Model Vendor                                                                                                                 


description:
  CTF Vendor                                                                                                                      


description:
  NS Model Vendor                                                                                                                 


description:
  GF Model Vendor                                                                                                                 


description:
  C/U Rocket Nose Cones                                                                                                           


description:
  FV Model Vendor                                                                                                                 


description:
  C Rocket Engines                                                                                                                


description:
  Test Battle Loot                                                                                                                


description:
  C/U Rocket Cockpits                                                                                                             


description:
  Faction Token Package - 5 tokens                                                                                                


description:
  Faction Token Package - 10 tokens                                                                                               


description:
  GF Shooting Gallery 50K Models Only                                                                                             


description:
  AG Survival Activity Rewards Rating 7                                                                                           


description:
  Mega Brick Booster Pack                                                                                                         


description:
  Preorder Promo Astronaut Pack                                                                                                   


description:
  AG Mob                                                                                                                          


description:
  Promo DVD model Pack                                                                                                            


description:
  Cottage Module Pack 1                                                                                                           


description:
  AG Accessory Vendor - Picnic                                                                                                    


description:
  Cottage Module Pack 2                                                                                                           


description:
  GF Peanut Crate                                                                                                                 


description:
  Cottage Module Pack 3                                                                                                           


description:
  Cottage Module Pack 4                                                                                                           


description:
  Cottage Module Pack 5                                                                                                           


description:
  Cottage Module Pack 6                                                                                                           


description:
  Tree Model Pack 2  Fancy                                                                                                        


description:
  PET Bridge Piece 1                                                                                                              


description:
  Promo Rocket                                                                                                                    


description:
  PET Bridge Piece 2                                                                                                              


description:
  FV Dragon Gong Smashable                                                                                                        


description:
  PET Bridge Piece 3                                                                                                              


description:
  LUP Carrot Smashable                                                                                                            


description:
  LUP Snowshoe Smashable                                                                                                          


description:
  Pirate Fort Module Pack 1                                                                                                       


description:
  Pirate Fort Module Pack 2                                                                                                       


description:
  Pirate Fort Module Pack 3                                                                                                       


description:
  Pirate Fort Module Pack 4                                                                                                       


description:
  Brickmaster Model Pack                                                                                                          


description:
  Watered Flower                                                                                                                  


description:
  FV Dragon Ronin                                                                                                                 


description:
  C/U Rocket Engines                                                                                                              


description:
  UNIT TEST 2                                                                                                                     


description:
  Ninja Fort Pack 1                                                                                                               


description:
  Ninja Fort Pack 2                                                                                                               


description:
  GF Shooting Gallery 100K Models Only                                                                                            


description:
  Ninja Garden Pack 1                                                                                                             


description:
  GF Shooting Gallery 200K Models Only                                                                                            


description:
  GF Shooting Gallery 400K Models Only                                                                                            


description:
  Beta Wipe Pack                                                                                                                  


description:
  GF Shooting Gallery 800K Models Only                                                                                            


description:
  Shipwreck Hideout Model Pack                                                                                                    


description:
  GF Survival Enemy Life only                                                                                                     


description:
  GF Survival Enemy Life or Img                                                                                                   


description:
  AG Survival Activity Rewards Rating 8                                                                                           


description:
  AG Quickbuilds                                                                                                                  


description:
  Siege Winner Tier 3                                                                                                             


description:
  Siege Winner Tier 2                                                                                                             


description:
  Siege Winner Tier 1                                                                                                             


description:
  Siege Loser Tier 3                                                                                                              


description:
  Siege Loser Tier 2                                                                                                              


description:
  Siege Loser Tier 1                                                                                                              


description:
  Siege Imagination Smashable                                                                                                     


description:
  AG Survival Activity Rewards Rating 1                                                                                           


description:
  AG Survival Activity Rewards Rating 2                                                                                           


description:
  AG Survival Activity Rewards Rating 3                                                                                           


description:
  AG Survival Activity Rewards Rating 4                                                                                           


description:
  AG Survival Activity Rewards Rating 5                                                                                           


description:
  AG Survival Activity Rewards Rating 6                                                                                           


description:
  GF Mob                                                                                                                          


description:
  GF Elite                                                                                                                        


description:
  GF Miniboss                                                                                                                     


description:
  GF Smashables                                                                                                                   


description:
  AG Elite                                                                                                                        


description:
  AG Miniboss                                                                                                                     


description:
  GF Siren Crate Smashables                                                                                                       


description:
  Test Siege Vendor                                                                                                               


description:
  TEST                                                                                                                            


description:
  AG Wall Build Loot (Brick LOT 365)                                                                                              


description:
  Siege Winner Tier 4                                                                                                             


description:
  Siege Loser Tier 4                                                                                                              


description:
  Siege Winner Tier 5                                                                                                             


description:
  Siege Loser Tier 5                                                                                                              


description:
  2 Imagination Powerups                                                                                                          


description:
  Rank 1 Buccaneer Kit                                                                                                            


description:
  Rank 1 Sorcerer Kit                                                                                                             


description:
  Rank 1 Knight Kit                                                                                                               


description:
  Rank 1 Engineer Kit                                                                                                             


description:
  PC Smashables                                                                                                                   


# LootTableIndex

description:
  Powerup - Life Point                                                                                                            


description:
  GF Vendor - Pirate Basic                                                                                                        


description:
  GF Mission - Banana Crate                                                                                                       


description:
  FV Vendor - Accessory Mantis Shrine                                                                                             


description:
  TEST generic vendor                                                                                                             


description:
  Powerup - Imagination                                                                                                           


description:
  NS Vendor - Clothing                                                                                                            


description:
  FV Mission - Hammer Brick 1                                                                                                     


description:
  FV Mission - Hammer Brick 2                                                                                                     


description:
  FV Mission - Hammer Brick 3                                                                                                     


description:
  FV Mission - Hammer Brick 4                                                                                                     


description:
  FV Vendor - Accessory Ninja Tree                                                                                                


description:
  FV Mission - Maelstrom Crystal                                                                                                  


description:
  TEST UI Unit Test - Do Not Delete                                                                                               


description:
  PR Mission - Rope Bridge                                                                                                        


description:
  NS Vendor - Consumable                                                                                                          


description:
  NS Vendor - Accessory                                                                                                           


description:
  GF Vendor - Accessory Race Scene                                                                                                


description:
  AG Random Drop Loot - Weapons                                                                                                   


description:
  AG Random Drop Loot - Consumables                                                                                               


description:
  TEST Puccio Do not delete                                                                                                       


description:
  GF Mission - Shark Smashable                                                                                                    


description:
  NS Vendor - Concert                                                                                                             


description:
  PvP Vendor - Siege                                                                                                              


description:
  VE - C/U/R Rocket Tops                                                                                                          


description:
  VE - C/U Rocket Bottoms                                                                                                         


description:
  VE - C/U/R Rocket Cockpits                                                                                                      


description:
  GF SG - Model Rewards Level 1                                                                                                   


description:
  Maelstrom bricks                                                                                                                


description:
  GF Mission - Peanut                                                                                                             


description:
  PR Mission - Bridge Piece 1                                                                                                     


description:
  PR Mission - Bridge Piece 2                                                                                                     


description:
  PR Mission - Bridge Piece 3                                                                                                     


description:
  VE - C/U/R Rocket Bottoms                                                                                                       


description:
  TEST UNIT test 2                                                                                                                


description:
  GF Mission - Peanuts for Elephant                                                                                               


description:
  Powerup - Armor                                                                                                                 


description:
  GF Random Drop Loot - Weapons                                                                                                   


description:
  GF Random Drop Loot - Consumables                                                                                               


description:
  GF Random Drop Loot - Accessories                                                                                               


description:
  GF Random Drop Loot - Models                                                                                                    


description:
  Bricks - List 1 - Basic - AG                                                                                                    


description:
  Bricks - List 2 - Complex - NS                                                                                                  


description:
  Bricks - List 3 - Hinged - NS                                                                                                   


description:
  Bricks - List 4 - Vehicles - GF                                                                                                 


description:
  AG Random Drop Loot - Models                                                                                                    


description:
  GF Mission - Siren Crate                                                                                                        


description:
  Package - Picnic Baskets                                                                                                        


description:
  TESTGF PvP vendor                                                                                                               


description:
  TEST GF Consumables PvP                                                                                                         


description:
  AG Mission - Wall Build                                                                                                         


description:
  PVP Consumables                                                                                                                 


description:
  Rank 1 Buccaneer Pants                                                                                                          


description:
  Rank 1 Buccaneer Shirt                                                                                                          


description:
  Rank 1 Buccaneer Hat                                                                                                            


description:
  Rank 1 Sorcerer Pants                                                                                                           


description:
  Rank 1 Sorcerer Shirt                                                                                                           


description:
  Rank 1 Sorcerer Hat                                                                                                             


description:
  Rank 1 Knight Pants                                                                                                             


description:
  Rank 1 Knight Shirt                                                                                                             


description:
  Rank 1 Knight Hat                                                                                                               


description:
  Rank 1 Engineer Pants                                                                                                           


description:
  Rank 1 Engineer Shirt                                                                                                           


description:
  Rank 1 Engineer Hat                                                                                                             


description:
  NS Mission - Duck Build Brick 29                                                                                                


description:
  NS Mission - Duck Build Brick 31                                                                                                


description:
  NS Mission - Duck Build Brick 32                                                                                                


description:
  NS Mission - Duck Build Brick 40                                                                                                


description:
  NS Mission - Assembly Package                                                                                                   


description:
  Pet Dig Models                                                                                                                  


description:
  NS - Concert Cooler                                                                                                             


description:
  Rank 1 Space Ranger Pants                                                                                                       


description:
  Rank 1 Space Ranger Shirt                                                                                                       


description:
  Rank 1 Space Ranger Hat                                                                                                         


description:
  Rank 1 Space Ranger Weapon                                                                                                      


description:
  Rank 1 Buccaneer Weapon                                                                                                         


description:
  Rank 1 Sorcerer Weapon                                                                                                          


description:
  Rank 1 Knight Weapon                                                                                                            


description:
  Rank 1 Engineer Weapon                                                                                                          


description:
  Rank 1 Samurai Pants                                                                                                            


description:
  Rank 1 Samurai Shirt                                                                                                            


description:
  Rank 1 Samurai Hat                                                                                                              


description:
  Rank 1 Samurai Weapon                                                                                                           


description:
  Rank 1 Space Marauder Pants                                                                                                     


description:
  Rank 1 Space Marauder Shirt                                                                                                     


description:
  Rank 1 Space Marauder Hat                                                                                                       


description:
  Rank 1 Space Marauder Weapon                                                                                                    


description:
  Rank 1 Shinobi Pants                                                                                                            


description:
  Rank 1 Shinobi Shirt                                                                                                            


description:
  Rank 1 Shinobi Hat                                                                                                              


description:
  Rank 1 Shinobi Weapon                                                                                                           


description:
  Rank 1 Inventor Pants                                                                                                           


description:
  Rank 1 Inventor Shirt                                                                                                           


description:
  Rank 1 Inventor Hat                                                                                                             


description:
  Rank 1 Inventor Weapon                                                                                                          


description:
  Rank 1 Adventurer Shirt                                                                                                         


description:
  Rank 1 Adventurer Pants                                                                                                         


description:
  Rank 1 Adventurer Hat                                                                                                           


description:
  Rank 1 Adventurer Weapon                                                                                                        


description:
  Rank 1 Daredevil Shirt                                                                                                          


description:
  Rank 1 Daredevil Pants                                                                                                          


description:
  Rank 1 Daredevil Hat                                                                                                            


description:
  Rank 1 Daredevil Weapon                                                                                                         


description:
  Rank 1 Summoner Pants                                                                                                           


description:
  Rank 1 Summoner Shirt                                                                                                           


description:
  Rank 1 Summoner Hat                                                                                                             


description:
  Rank 1 Summoner Weapon                                                                                                          


description:
  NS Vendor - Assembly                                                                                                            


description:
  NS Vendor - Sentinel                                                                                                            


description:
  NS Vendor - Paradox                                                                                                             


description:
  NS Vendor - Venture                                                                                                             


description:
  NS Vendor - Racing                                                                                                              


description:
  NS Vendor - Build                                                                                                               


description:
  NS Random Drop Loot - Models                                                                                                    


description:
  NS Random Drop Loot - Accessories                                                                                               


description:
  NS Random Drop Loot - Consumables                                                                                               


description:
  NS Duck SG Model Rewards                                                                                                        


description:
  Racing Rewards                                                                                                                  


description:
  Powerup - Status Effect                                                                                                         


description:
  AG Vendor - Bulwark                                                                                                             


description:
  CC Shirts                                                                                                                       


description:
  CC Pants                                                                                                                        


description:
  PR Mission - Frisbee                                                                                                            


description:
  Test Bugtest Please reuse                                                                                                       


description:
  GF Pirate Chest w/Numb Chuck Loot                                                                                               


description:
  FV Dragon Tooth Loot                                                                                                            


description:
  Jack Knife's Mom's Pic                                                                                                          


description:
  8129 (chassis)                                                                                                                  


description:
  8130 (wheels)                                                                                                                   


description:
  9318 (Red car 1 front bumper 1r)                                                                                                


description:
  8131 (Red car 1 engine 1r)                                                                                                      


description:
  9343 (Red car 1 sides 1r)                                                                                                       


description:
  9353 (Red car 1 rear 1r)                                                                                                        


description:
  9363 (Red car 1 rear bumper 1r)                                                                                                 


description:
  9319 (car 1 front bumper 1y)                                                                                                    


description:
  9329 (car 1 engine 1y)                                                                                                          


description:
  9344 (car 1 sides 1y)                                                                                                           


description:
  9354 (car 1 rear 1y)                                                                                                            


description:
  9364 (car 1 rear bumper 1y)                                                                                                     


description:
  9320 (car 1 front bumper 1b)                                                                                                    


description:
  9330 (car 1 engine 1b)                                                                                                          


description:
  9345 (car 1 sides 1b)                                                                                                           


description:
  9358 (car 1 rear 1b)                                                                                                            


description:
  9365 (car 1 rear bumper 1b)                                                                                                     


description:
  9435 (car4 front bumper 1y)                                                                                                     


description:
  9438 (car 4 engine 1y)                                                                                                          


description:
  9441 (car 4 sides 1y)                                                                                                           


description:
  9444 (car 4 rear 1y)                                                                                                            


description:
  9447 (car 4 rear bumper 1y)                                                                                                     


description:
  9376 (car 2 front bumper 4gr)                                                                                                   


description:
  9385 (car 2 engine 4bk)                                                                                                         


description:
  9395 (car 2 sides 3bk)                                                                                                          


description:
  9400 (car 2 rear 2bk)                                                                                                           


description:
  9403 (car 2 rear bumper 3 gr)                                                                                                   


description:
  9408 (car 3 front bumper 3g)                                                                                                    


description:
  9415 (car 3 engine 3g)                                                                                                          


description:
  9421 (car 3 sides 3g)                                                                                                           


description:
  9429 (car 3 rear 3g)                                                                                                            


description:
  9434 (car 3 rear bumper 3g)                                                                                                     


description:
  9437 (car 4 front bumper 3bk)                                                                                                   


description:
  9440 (car 4 engine 3bk)                                                                                                         


description:
  9443 (car 4 sides 3bk)                                                                                                          


description:
  9446 (car 4 rear 3bk)                                                                                                           


description:
  9449 (car 4 rear bumper 3bk)                                                                                                    


description:
  GF Vendor - Racing                                                                                                              


description:
  TEST Faction Loot Drop                                                                                                          


description:
  Assembly Tokens                                                                                                                 


description:
  Venture League Tokens                                                                                                           


description:
  Sentinel Tokens                                                                                                                 


description:
  Paradox Tokens                                                                                                                  


description:
  Bricks - List 5 - Technic-like - FV                                                                                             


description:
  Bricks - List 6 - Accessories - GF                                                                                              


description:
  Bricks - List 7 - Decorative - FV                                                                                               


description:
  Bricks - List 8 - Windows, Doors & Walls                                                                                        


description:
  Maelstrom Spider Goo                                                                                                            


description:
  Castle Mod Small Outer Corner                                                                                                   


description:
  Castle Mod T Wall Section                                                                                                       


description:
  Castle Mod Small Wall Segment                                                                                                   


description:
  Castle Mod Long Wall Segment                                                                                                    


description:
  Castle Mod Main Gate                                                                                                            


description:
  Castle Mod 5 Step Staircase                                                                                                     


description:
  Castle Mod Large Outer Corner                                                                                                   


description:
  Castle Mod Ramp Segment                                                                                                         


description:
  Broken Pirate Rocket Nosecone                                                                                                   


description:
  Broken Pirate Rocket Cockpit                                                                                                    


description:
  Broken Pirate Rocket Engine                                                                                                     


description:
  Model Medieval Vendor                                                                                                           


description:
  Model Medieval Axe Cart                                                                                                         


description:
  Model Medieval Village                                                                                                          


description:
  Model Medieval Forge                                                                                                            


description:
  Model Medieval Wagon                                                                                                            


description:
  Model Medieval Weapon Rack                                                                                                      


description:
  Model Tree 1                                                                                                                    


description:
  Model Tree 2                                                                                                                    


description:
  Model Tree 3                                                                                                                    


description:
  Model Tree 4                                                                                                                    


description:
  Model Tree 5                                                                                                                    


description:
  Model Radar Truck                                                                                                               


description:
  Model Rover 1                                                                                                                   


description:
  Model Rover 2                                                                                                                   


description:
  Model Outpost Console                                                                                                           


description:
  Model Dish Antenna                                                                                                              


description:
  Model Safety Cone                                                                                                               


description:
  FV Random Drop Loot - Accessories                                                                                               


description:
  FV Random Drop Loot - Consumables                                                                                               


description:
  FV Random Drop Loot - Models                                                                                                    


description:
  FV Random Drop Loot - Weapons                                                                                                   


description:
  GF Maelstrom Ape Infected Anchor                                                                                                


description:
  LUP Station Vendor Models                                                                                                       


description:
  AG Rocket Models                                                                                                                


description:
  NS Vendor Models                                                                                                                


description:
  GF Vendor Models                                                                                                                


description:
  FV Vendor Models                                                                                                                


description:
  AG Random Drop Loot - Accessories                                                                                               


description:
  GF SG - Model Rewards Level 2                                                                                                   


description:
  GF SG - Model Rewards Level 3                                                                                                   


description:
  GF SG - Model Rewards Level 4                                                                                                   


description:
  GF SG - Model Rewards Level 5                                                                                                   


description:
  Mannequin Brick for FV Vendor                                                                                                   


description:
  Promo Astronaut Pack - Helmet                                                                                                   


description:
  Promo Astronaut Pack - Shirt                                                                                                    


description:
  Promo Astronaut Pack - Pants                                                                                                    


description:
  Promo Surprise Model Pack                                                                                                       


description:
  Cottage Mod Closed Door                                                                                                         


description:
  Cottage Mod Open Door                                                                                                           


description:
  Cottage Mod Kitchen Sink                                                                                                        


description:
  Cottage Mod Oven                                                                                                                


description:
  Cottage Mod Window Bookshelf                                                                                                    


description:
  Cottage Mod Toilet                                                                                                              


description:
  Cottage Mod Bathroom Sink                                                                                                       


description:
  Cottage Mod Archway                                                                                                             


description:
  Cottage Mod Blank Wall                                                                                                          


description:
  Cottage Mod Small Wall                                                                                                          


description:
  Cottage Mod Corner Wall                                                                                                         


description:
  Cottage Mod Window Wall                                                                                                         


description:
  Cottage Mod Window Wall 2                                                                                                       


description:
  Cottage Mod Open Door 2                                                                                                         


description:
  Cottage Mod Closed Door 2                                                                                                       


description:
  Cottage Mod Dryer Wall                                                                                                          


description:
  Cottage Mod Wall Shelf                                                                                                          


description:
  Model Swamp Tree                                                                                                                


description:
  Model Palm Tree                                                                                                                 


description:
  Model Tree Red                                                                                                                  


description:
  Model Tree Yellow                                                                                                               


description:
  Model Tree Red 2                                                                                                                


description:
  Model Tree Yellow 2                                                                                                             


description:
  Promo Rocket Nosecone                                                                                                           


description:
  Promo Rocket Cockpit                                                                                                            


description:
  Promo Rocket Engine                                                                                                             


description:
  LUP Carrot                                                                                                                      


description:
  LUP Snowshoe                                                                                                                    


description:
  Pirate Mod Wall 1                                                                                                               


description:
  Pirate Mod Wall 2                                                                                                               


description:
  Pirate Mod Wall 3                                                                                                               


description:
  Pirate Mod Wall End                                                                                                             


description:
  Pirate Mod Gate                                                                                                                 


description:
  Pirate Mod Bridge                                                                                                               


description:
  Pirate Mod Ramp                                                                                                                 


description:
  Pirate Mod Stair                                                                                                                


description:
  Pirate Mod T Wall                                                                                                               


description:
  Pirate Mod Med Wall                                                                                                             


description:
  Pirate Mod Gunport                                                                                                              


description:
  Pirate Mod Small Wall                                                                                                           


description:
  Pirate Mod Corner                                                                                                               


description:
  Axe Cart Model                                                                                                                  


description:
  Space Command Model                                                                                                             


description:
  Mini Train Model                                                                                                                


description:
  Ninja Fort Mod Inside Corner                                                                                                    


description:
  Ninja Fort Mod L Outside Corner                                                                                                 


description:
  Ninja Fort Mod L Wall                                                                                                           


description:
  Ninja Fort Mod Ramp                                                                                                             


description:
  Ninja Fort Mod S Outside Corner                                                                                                 


description:
  Ninja Fort Mod S Wall                                                                                                           


description:
  Ninja Fort Mod Gate                                                                                                             


description:
  Ninja Fort Mod Tower                                                                                                            


description:
  Ninja ZenG 1                                                                                                                    


description:
  Ninja ZenG 2                                                                                                                    


description:
  Ninja ZenG 3                                                                                                                    


description:
  Ninja ZenG 4                                                                                                                    


description:
  Ninja ZenG 5                                                                                                                    


description:
  Ninja ZenG 6                                                                                                                    


description:
  Ninja ZenG 7                                                                                                                    


description:
  Ninja ZenG 8                                                                                                                    


description:
  Ninja ZenG 9                                                                                                                    


description:
  Wipepack Booster Packs                                                                                                          


description:
  Wipepack Gems                                                                                                                   


description:
  Wipepack Weapons                                                                                                                


description:
  Wipepack Accessory                                                                                                              


description:
  Shipwreck Hideout 1 (11197)                                                                                                     


description:
  Shipwreck Hideout 2 (11198)                                                                                                     


description:
  Shipwreck Hideout 3 (11199)                                                                                                     


description:
  Shipwreck Hideout 4 (11200)                                                                                                     


# MissionEmail

senderName: Duke Exeter
subjectText: Keep up the good work!
bodyText:
  I see you've collected quite a few of those Faction Tokens. Did you know that in order to wear Rank 2 Specialty Gear you need to purchase and read a book of secrets from the Faction Vendor in Nimbus Station? Here are a few more tokens to help you along the way.


# MissionTasks

description: Smash any 25 smashables
targetGroup:
  1805,1806,1807,1808,1809,1856,1857,1858,1859,1874,2000,2002,2003,2186,2293,2294,2295,2297,2299,2301,2303,2305,2380,2447,2448,3138,3141,3170,3222,3225,3226,3370,3626,3718,4803,4804,4805,4886,4893,4894,4919,4920,4921,4953,4990,5630,5885,5886,6290,6294,6295,6299,6377,6415,6654,6822,6834,6911,6916,6946,6957,6991,6992,6994,6995,6996,6997,6998,7327,7440,7441,7606,7615,7620,7621,7622,7626,7803,7844,8437,8439,8552,8571,8660,9276,9276,9617,9727,9729,9730,9809,9857,9898,10161,10219,10277


description: Complete any 10 Quick Builds
targetGroup:
  7,8,9,10,11,12,13,17,19,20,21,23,25,26,27,28,29,30,31,36,45,6097,6209,6254,6319,6648,6685,6686,7100,8329,8432,8568,9303,9645,9691,10039


description: Smash 100 enemies
targetGroup:
  3031,3033,3035,6253,6351,6359,6392,6444,6454,6550,6551,6563,6668,6789,6806,6974,6975,6976,7151,7152,7805,7815,7816,8088,8089,8090,8091,8096,8097,8222,8238


targetGroup: 208,205,206,207
description:
  Collect the Imagination Bricks in Avant Gardens, Nimbus Station, Pet Cove, Gnarled Forest, and Forbidden Valley


description: Complete 10 Missions or Achievements in Avant Gardens
targetGroup:
  180,181,208,233,244,245,246,250,251,252,259,260,261,263,282,286,287,293,294,295,296,311,312,313,314,315,316,317,318,319,320,322,324,325,346,347,348,349,377,470,489,479,483,516,535,706,707,708,709,733,633,680,755,758,783


description: Complete 10 missions or achievements in Gnarled Forest
targetGroup:
  205,220,228,229,230,284,301,329,333,380,382,383,384,385,386,387,388,390,408,409,410,411,412,413,414,415,416,417,419,420,421,422,423,424,425,426,427,428,429,430,431,432,433,434,435,436,439,440,448,449,450,451,452,453,454,455,456,457,458,460,461,462,463,472,541,597,599,600,601,683,701,702,703,704,745,746,760,770,771,772


description: Complete 50 missions
targetGroup:
  385,229,745,746,301,380,383,384,230,771,333,110,111,506,688,660,173,175,176,228,308,311,324,516,755,733,312,313,314,315,316,325,470,318,319,633,483,329,460,461,220,382,541,772,317,320,377,774,775,776,777,773,482,236,809,379,500,386,701,702,387,388,703,704,390,810,811,475,478,812,779,476,477,781,767,474,588,589,590,591,479,493,737,490,496,689,736,786,705,594,509,696,497,498,513,735,738,739,322,668,630,631,632,634,635,636,637,740,741,742,763,764,768,769,734,622,623,624,625,626,627,628,629,805,808


description: Complete 50 achievements
targetGroup:
  13,14,16,17,18,40,81,82,83,84,95,96,97,102,103,179,180,181,184,185,186,187,205,206,207,208,209,142,172,233,242,244,245,246,247,250,251,252,254,256,259,260,261,263,268,270,271,272,273,274,275,276,278,279,282,283,284,286,287,293,294,295,296,302,338,339,340,342,343,344,345,346,347,348,349,353,354,355,356,360,392,393,394,395,396,397,398,399,400,401,402,403,404,405,406,408,409,410,411,412,413,414,415,416,417,418,419,420,421,422,423,424,425,426,427,428,429,430,431,432,433,434,435,436,439,440,445,446,447,448,449,450,451,452,453,454,455,456,457,458,381,462,463,467,468,472,488,489,502,505,517,518,519,520,521,522,525,526,527,528,529,530,531,532,535,536,537,538,545,546,547,548,552,553,554,556,557,558,559,563,564,565,567,568,569,570,574,575,576,578,579,580,581,582,583,584,595,597,598,599,600,601,602,616,617,618,619,620,621,638,639,640,641,642,643,644,645,646,647,648,649,650,651,652,653,654,655,656,657,658,659,510,511,542,543,592,593,661,662,663,664,665,666,667,669,670,671,672,673,674,675,676,677,678,680,681,683,684,685,686,687,690,691,692,693,694,695,706,707,708,709,710,711,712,713,714,715,716,747,748,749,750,751,752,753,754,756,757,758,759,760,761,762,788,789,790,791,792,793,794,795,796,797,798,799,800,801,802,803,804,778,783,806


description: Complete 10 Racing Achievements
targetGroup:
  639,640,641,642,643,644,645,661,662,663,665,666,673,674,669,670,671,672,646,647,648,649,650,651,652,653,654,655,656,657,658,659,667


description: Complete 10 Missions or Achievements in Forbidden Valley
targetGroup:
  206,490,493,496,497,498,509,513,594,689,695,696,705,734,735,736,737,738,739,740,741,742,747,748,749,750,751,752,753,754,761,763,764,769,786,788,789,790,791,792,793,794,795,796,797,798,799,800,801,802,803,804,844,845,846,847,848,849,850,851,852,853,854,855


description: Complete 10 Missions or Achievements in Nimbus Station
targetGroup:
  142,175,176,236,242,247,254,256,283,302,379,474,475,476,477,478,482,500,511,536,537,588,589,590,591,592,593,595,598,602,622,684,685,686,687,759,767,773,774,775,776,777,779,781,809,812,813,814,815,833,834,835,857,858,859,860,863,865,866,867,876,877,878,879


# MissionText

description: Play the Pet Taming Mini-Game to tame a pet.
in_progress: Interact with an animal to start the Pet Taming mini-game.
ready_to_complete: You really have a way with animals! I bet your new friends can even help you use Pet Bouncers now!
completion_succeed_tip: Return to Coalessa and tell her you have tamed a pet!
chat_state_1: Welcome to Pet Cove! Our animal oasis, far from the Maelstrom.
chat_state_2: Go on, don't be shy - the animals are friendly to all Minifigures!
chat_state_3: You really seemed to understand what it wanted!
offerNPCIcon: ..\..\textures\ui\missioncomics\Wonderland\Pet_Ranch\Mission_givers\pet_ranch_mission.dds
accept_chat_bubble: Pick a pet and interact with it - or try your new Pet Emote!
offer:
  The Universe is alive with wonderful animals just waiting to be your friend! Use this Pet Emote to play the Pet Taming mini-game!


description: Retrieve the Boomerang from the pelican's nest.
ready_to_complete: Aw, I bet that seagull just wanted to play too! Well, here's that sprayer thingy you wanted!
completion_succeed_tip: Take the flying disc back to Coalessa.
chat_state_1: Hmph! Someone needs to show that bird some Seagull Management!
chat_state_2: You'll have to go all the way to the top of the Lighthouse to get Nancy's disc!
chat_state_3: Nancy would be such a sad lion if she lost her toy!
chat_state_4: If you see any more animals out there, try to make a new friend!
offerNPCIcon: ..\..\textures\ui\missioncomics\Wonderland\Pet_Ranch\Mission_givers\pet_ranch_mission.dds
accept_chat_bubble: You'll need to use a pet bouncer to follow that rascally seagull!
CinematicAccepted: Hill_Cine
offer:
  That silly seagull took Nancy's flying disc! If you can get it back, I'll give you this water sprayer doohickey I found!

in_progress:
  Retrieve the flying disc and return it to Coalessa. Interact with a pet while standing on a pet bouncer.


description: Collect 6 Imagination Power-Ups.
ready_to_complete: Collect <font color='#FF7F00'>Imagination</font> to use for building and more!
completion_succeed_tip: You completed your first mission. Now return to Bob and talk to him again.
chat_state_1: Talk to me!
chat_state_2: Be sure to check both sides!
chat_state_3: Talk to me again!
chat_state_4: Go build an escape rocket. Hurry!
offerNPCIcon: ..\..\textures\ui\missioncomics\Wonderland\Avant_Gardens\Mission_Givers\Mission1_Bob.dds
accept_chat_bubble: Go find those Imagination power-ups!
CinematicAccepted: Bob_Imagination_Cam
CinematicCompleted: Imagination_Cam
AudioEventGUID_Interact: {d4dab9d4-78c6-450c-ace7-594bad7dba7b}
AudioEventGUID_OfferAccept: {092bae1b-f38d-46a2-ab9a-f60596f002a3}
AudioEventGUID_OfferDeny: {eb927b34-31a7-4954-b028-7ff13cf37251}
AudioEventGUID_Completed: {bcfb1ae6-6bb1-45a8-bdae-86d2c43c021f}
AudioEventGUID_TurnIn: {18c88db5-d20f-47e4-a026-b83132e35bf2}
offer:
  To escape, you'll need to use Imagination! Find <font color='#FF7F00'>6 Imagination Power-Ups</font> and hurry back!

in_progress:
  Find <font color='#FF7F00'>6 Imagination power-ups</font> and return to <font color='#FF7F00'>Bob</font>.


description: Bring a Burno Dog to the Fireman
in_progress: Where's my Hot Dog? I need some fire!
completion_succeed_tip: A Burno Dog! This is what the fireman at the concert needs!
chat_state_1: All this dancing is making me hungry.
chat_state_2: Got me a dog?
chat_state_3: You're back. Find anything?
chat_state_4: BURP!
offerNPCIcon: ..\..\textures\ui\missioncomics\Wonderland\Avant_Gardens\Mission_Givers\Fireman.dds
offer_repeatable: I'm still hungry. Could you get me another dog?
offer:
  The food here is weak sauce - I need something spicy. Get me a HOT Dog and I'll teach you a dance move.

ready_to_complete:
  Yum. Hey, here's my best move - try it! NEW DANCE EMOTE! Use the Speedchat (!) button on the lower left.


description: Play some metal
in_progress: Use the guitar on stage to play some metal riffs for Bjorn Fjord.
ready_to_complete: The metal gods are pleased.
completion_succeed_tip: Check back with Bjorn Fjord.
chat_state_1: What kind of a concert is this? Where's the metal?!
chat_state_2: Go on up there and bring the metal!!
chat_state_3: That was epic!!
chat_state_4: Next time play some symphonic Viking grindcore!! I love that stuff.
offerNPCIcon: ..\..\textures\ui\missioncomics\Wonderland\Avant_Gardens\Mission_Givers\Dwarf.dds
accept_chat_bubble: Who's ready to start a pit?!
offer:
  All cower before the awesome might of Metal!!! Get on stage and crank out some epic riffs with that guitar!


description: Help the other pirates before Captain Jack will talk to you.
in_progress: <font color='#FF7F00'>Find a way across the ravine</font> and see if you can help the Pirates.
ready_to_complete: Yeh found a way across that ravine? Me, I'm afraid of heights.
completion_succeed_tip: Find the Pirates and lend a hand.
chat_state_1: Hey, are you here from Nimbus Station?
chat_state_2: For long double-jumping, wait a moment between your jumps.
chat_state_3: You with them Venture folks?
chat_state_4: Venture always finds a way.
accept_chat_bubble: Careful crossing that ravine. Time your jumps carefully or it's down you go.
chat_state_3_turnin: Over here!
chat_state_4_turnin: For long double-jumping, wait a moment between your jumps.
offer:
  Those Pirates really made a mess of things here. You better go <font color='#FF7F00'>help them out</font>!


description: Prove your worth by scoring 25,000 in the Cannon Cove Shooting Gallery.
in_progress: <font color='#FF7F00'>Score at least 25,000 points</font> in the Shooting Gallery mini-game.
ready_to_complete: There's some pirate blood in ya! I can use a good shot like you, me hearty!
completion_succeed_tip: Return to Captain Jack Knife.
chat_state_1: Ahoy there matey! I been hearin' tales of yer bravery already!
chat_state_2: Aye, the sound of cannonballs in the air is like a sweet shanty.
chat_state_3: Come here and claim yer booty!
chat_state_4: Ahh. The sea air does wonders for me sinuses.
offerNPCIcon: 989
accept_chat_bubble: Man the cannon on the ship - but ye'll need cannonballs first!
offer:
  Ye've made it far, but can ye fire a cannon? <font color='#FF7F00'>Score 25,000 in the Shooting Gallery<font color='#FF7F00'> an' prove it!


description: Gather 5 cannonballs.
in_progress: <font color='#FF7F00'>Find 5 cannonballs</font>. Check in the bellies of the hanging sharks.
completion_succeed_tip: Return to Black-Hearted Kevin by the cannon on the beach.
chat_state_1: Yeh can't fire no cannon without no cannonballs!
chat_state_2: Yeh need a gun? Check the monkey at Brig Rock!
chat_state_3: Got enough cannonballs?
chat_state_4: Interact with the cannon to play the Shooting Gallery.
accept_chat_bubble: Sharks eat the cannonballs, an' you shoot the sharks, an' you get the cannonballs!
CinematicAccepted: HangingShark
offer:
  Any shooter must bring me <font color='#FF7F00'>5 cannonballs</font> first. From the bellies of the <font color='#FF7F00'>sharks</font>!

ready_to_complete:
  Yarrr!! <font color='#FF7F00'>Interact with the cannon</font> to play the Cannon Cove Shooting Gallery.


description: Gather 3 Water Sprayer pieces
offer: Collect parts for a Water Sprayer and I'll assemble it for you!
in_progress: Look around for Water Sprayer parts. Check the Concert Area, Brick Annex and Pet Cove.
completion_succeed_tip: Return to Mardolf the Orange in Nimbus Station.
chat_state_1: Let your Imagination flow with a Water Sprayer!
chat_state_2: A Water Sprayer can be quite useful - and fun!
chat_state_3: Have you found all the pieces?
chat_state_4: Spray to your heart's content - you never know what may happen!
accept_chat_bubble: Many of the pieces are here in Nimbus Station, but some may be on Pet Cove as well.
chat_state_3_turnin: Return to Mardolf.
chat_state_4_turnin: You never know what will happen when you spray things.
ready_to_complete:
  Patient and thorough - good qualities for a builder. One moment and your Water Sprayer will be ready.


description: Talk to the Reporter in Nimbus Station
offer: Youd better report this to the reporter in Nimbus Station. Let him know about the Maelstrom.
in_progress: Report the Maelstrom activity in Avant Gardens to the news reporter in Nimbus Station
chat_state_1: Good Luck!
chat_state_2: Talk to the Reporter in Zorillo Plaza
chat_state_3: Find your way to Nimbus Station and report the Maelstrom activity.
offerNPCIcon: ..\..\textures\ui\missioncomics\Wonderland\Avant_Gardens\Mission_Givers\SentinelGuard.dds
accept_chat_bubble: Report the Maelstrom activity in Avant Gardens to the news reporter in Nimbus Station.
ready_to_complete:
  Use the portal ahead to get to Nimbus Station. Someday, it might be replaced by a launch pad where you can re-use your rocket!

completion_succeed_tip:
  Use the portal ahead to get to Nimbus Station. Someday, it might be replaced by a launch pad where you can re-use your rocket!


description: Smash 10 Stromling Pirates to prove your bravery to the Pirates.
in_progress: Smash 10 Stromling Pirates.
ready_to_complete: You're plenty brave! I was scared right out of my shirt, so you can have it now!
completion_succeed_tip: Return to Toby Squidbarrel in the cave.
chat_state_1: Don't let 'em see me! Them Pirates got the curse!
chat_state_2: I can't fight 'em. Jus' look at me!
chat_state_3: You showed 'em!
accept_chat_bubble: Oh, and watch out fer them infected chests!
CinematicAccepted: MGScaredPirateCam
offer:
  The infected treasure has cursed our crew! <font color='#FF7F00'>Smash 10 Stromling Pirates</font> and send 'em to Davy Jones' locker!


description: Collect the parts to build your Rocket.
in_progress: Smash crates to find one of each <font color='#FF7F00'>Rocket part</font>.
ready_to_complete: Outstanding! Go to the Build Area and <font color='#FF7F00'>build your Rocket</font>.
completion_succeed_tip: You have the Rocket parts. Tell Sky Lane you're ready to go.
chat_state_1: You need to get out of here! Interact with me!
chat_state_2: Look for engine parts on the upper platforms.
chat_state_3: Okay, let's get you out of here!
chat_state_4: Build that Rocket and get out of here!
accept_chat_bubble: Check the upper platforms for Engines.
bubble_prereq_not_met: You need to talk to Bob first!
CinematicCompleted: Modular_Build_Flyover
AudioEventGUID_Interact: {5d70cddc-91ba-46b5-be4d-b8c9f138adaa}
AudioEventGUID_OfferDeny: {f2281092-7f4b-48af-9915-4b648e9cf91e}
AudioEventGUID_Completed: {be9a5c91-9c7e-400b-bdc9-f1c9e854f2ad}
AudioEventGUID_TurnIn: {a985cd0c-94c6-4a3e-b80a-f4c6d8003f41}
AudioEventGUID_Progress: {97e20ef1-5da2-423c-8049-bd58024aa46a}
offer:
  You must collect <font color='#FF7F00'>3 Rocket parts</font>: a Nose Cone, a Cockpit, and an Engine.


description: Report to Epsilon, the Sentinel Scout.
in_progress: Find <font color='#FF7F00'>Epsilon Starcracker</font>, the Sentinel Scout.
completion_succeed_tip: Find Epsilon Starcracker, the Sentinel Scout, on the battlefield.
chat_state_1: Help! I need help!
chat_state_2: Paradox can't work alone. We need help from Sentinel.
chat_state_3: Find Epsilon Starcracker. He'll know what to do.
chat_state_4: At least you'll be safe now.
accept_chat_bubble: Go see Epsilon Starcracker - he's got to have some weapons on him.
chat_state_3_turnin: Quick, over here!
chat_state_4_turnin: Nice work!
CinematicAccepted: Mission_Wisp_Cam_311
offer:
  All of our research - destroyed! At least the Sentinels are here. Go see <font color='#FF7F00'>Epsilon</font>, their Scout.

ready_to_complete:
  <font color='#FF7F00'>Wisp</font> sent you? And without a weapon? Here, take one of these, you'll need it!


description: Smash 10 Stromlings.
in_progress: <font color='#FF7F00'>Smash 10 Stromlings</font> and then report back to Epsilon Starcracker.
ready_to_complete: Score! Sentinels 10, Stromlings 0.
completion_succeed_tip: Report back to Epsilon Starcracker, the Sentinel Scout.
chat_state_1: So you're the reinforcements, huh?
chat_state_2: They might've been Paradox once, but now they're just Maelstrom. Too bad for them!
chat_state_3: I ain't seen smashin' like that since, well, since last time I was out there!
chat_state_4: Good work, but don't get cocky out there. That's how you get surrounded.
accept_chat_bubble: Those Stromlings are just askin' to get smashed. Better go make 'em happy.
offer:
  You're behind enemy lines, soldier! Help us out! <font color='#FF7F00'>Smash 10 Stromlings</font> on the battlefield!


description: Smash 5 Dark Spiderlings.
in_progress: Head through the woods to find the creature's lair and smash 5 Dark Spiderlings.
completion_succeed_tip: You Smashed 5 Dark Spiderlings. Report back to Epsilon Starcracker.
chat_state_1: Ready for another mission?
chat_state_2: The creature left a trail of Maelstrom goo - follow it to find the lair.
chat_state_3: You smell like something awful. Found the spiders, huh?
chat_state_4: First stromlings, now giant Maelstrom spiderlings. Wonderful.
accept_chat_bubble: Be careful around those Spiderlings - they're tougher than your average Stromling.
CinematicAccepted: Mission_To_Spider
offer:
  Paradox was researching some kind of <font color='#FF7F00'>Maelstrom creature</font> and now it's loose. Go <font color='#FF7F00'>smash 5 Dark Spiderlings</font> .

ready_to_complete:
  Paradox thinks they can control the Maelstrom, but we get to clean up when things go wrong. I'll report this to Commander Beck.


description: Talk to Sentinel Commander Beck.
ready_to_complete: A new recruit, eh? And you're still in one piece?
completion_succeed_tip: Go to the Sentinel Encampment and find Commander Beck.
chat_state_1: Time to report to the Commander!
chat_state_2: The Sentinel Encampment is up the road - you'll have to fight your way there.
chat_state_3: That's it, troops! Don't give 'em an inch!
chat_state_4: Thanks for letting 'em know. I can't leave my post.
accept_chat_bubble: Look for a big wall - and lots of monsters outside. That's the Sentinel Encampment.
chat_state_3_turnin: Report, soldier!
CinematicAccepted: Mission_To_Beck
offer:
  Report to the <font color='#FF7F00'>Commander</font> at the <font color='#FF7F00'>Sentinel Encampment</font>.

in_progress:
  Report to <font color='#FF7F00'>Commander Beck</font> at the <font color='#FF7F00'>Sentinel Encampment</font>.


description: Quick Build 5 Turrets.
in_progress: Smash 5 infected Paradox robots and Quick Build them into turrets.
ready_to_complete: Good work, soldier. Equip Armor and use <font color='#FF7F00'>Armor power-ups</font> to repair it.
completion_succeed_tip: All turrets built! Return to Commander Beck.
chat_state_1: I've got a plan to stop those robots.
chat_state_2: Build those turrets!
chat_state_3: Report, soldier!
chat_state_4: Our defenses should hold. For now.
accept_chat_bubble: Smash the Paradox robots, then Quick Build them!
state_1_anim: missionState5
state_2_anim: missionState6
state_3_anim: missionState7
state_4_anim: missionState8
offer:
  Quick Build 5 <font color='#FF7F00'>infected robots</font> into Turrets and earn your first piece of <font color='#FF7F00'>Armor!</font>


description: Talk to Rusty, the Assembly Foreman.
ready_to_complete: So, how do you like our Monument? Pretty monumental, wouldn't you say?
completion_succeed_tip: Follow the road to find Rusty Steele, the Assembly Foreman.
chat_state_1: Wonder what Assembly has been up to.
chat_state_2: Wish I could go with you - it's not exactly safe in here!
chat_state_3: Assembly has built this Monument to honor our battle against the Maelstrom!
chat_state_4: Thanks for pitching in. Sentinel's lucky to have you around!
accept_chat_bubble: Head through the tunnel to find the Monument.
chat_state_3_turnin: Assembly Faction, at your service.
CinematicAccepted: Mission_To_Monument
offer:
  The Assembly Faction is just ahead. Check in with <font color='#FF7F00'>Rusty Steele</font>, the Assembly Foreman.

in_progress:
  Pass through the tunnel to find the Monument and speak to <font color='#FF7F00'>Rusty Steele</font>.


description: Use the Monument to reach the top of the road.
in_progress: Climb up the Monument to reach the <font color='#FF7F00'>road to the Launch Area</font>.
ready_to_complete: You made it up here pretty quickly! And you're not even out of breath!
completion_succeed_tip: Talk to Vector Longview, Assembly Surveyor, at the top of the Monument.
chat_state_1: If you're gonna reach the Launch Area, you better not be afraid of heights!
chat_state_2: There are several ways up the Monument!
chat_state_3: Spectacular view, huh? Next time you come up, try a different route!
chat_state_4: Back to try it again?
accept_chat_bubble: Climb the Monument to reach the road to the Launch Area .
CinematicAccepted: Mission_Rusty_Cam
offer:
  The road to the Launch Area is destroyed, but you can use the paths to <font color='#FF7F00'>reach the top of the Monument</font>.


description: Build the Finish Line.
offer: Want to time your run up the Monument? Build this <font color='#FF7F00'>Finish Line</font>!
in_progress: Quick Build the <font color='#FF7F00'>Finish Line</font> to unlock the Monument Race.
completion_succeed_tip: The Finish Line is complete!
chat_state_1: Up for helping out the Assembly?
chat_state_2: You'll need Imagination to complete the Quick Build.
chat_state_3: Interact with me and I'll unlock the Monument Race.
chat_state_4: Let's see how fast you really are! I'll be up here watching!
accept_chat_bubble: Interact with the bricks to Quick Build!
CinematicAccepted: Mission_Mardolf_Cam
CinematicCompleted: Mission_Start_Built
ready_to_complete:
  And finished! Now go back down and see <font color='#FF7F00'>Rusty Steele</font> to begin the Monument Race!


description: Talk to Sky Lane, Venture Captain.
in_progress: Talk to <font color='#FF7F00'>Sky Lane</font> about flying to Nimbus Station.
ready_to_complete: Ready to join a Faction? Blast off to Nimbus Station!
completion_succeed_tip: Speak to Sky Lane by the Nimbus Station launch pad.
chat_state_1: We need every able Minifigure to help fight the Maelstrom!
chat_state_2: Sky Lane is waiting by the launch pad to Nimbus Station.
chat_state_3: Good to see you again, Minifigure! Ready to blast off again!
chat_state_4: It was really beautiful here once. Before the Maelstrom, I mean.
accept_chat_bubble: Large Launch Pads lead to new worlds. Small ones lead to local property.
chat_state_3_turnin: Glad to see you made it!
offer:
  Nice work! Check in with <font color='#FF7F00'>Sky Lane</font>. She's by the Launch Pad to <font color='#FF7F00'>Nimbus Station</font>.


description: Quick-Build a Sentinel Comm Beacon.
in_progress: <font color='#FF7F00'>Rebuild</font> one of the Comm Beacons.
ready_to_complete: Great work! Those Comm Beacons help us pinpoint our targets for precise suborbital smashing power!
completion_succeed_tip: You built the Beacon. Use the console to report back to the pilot.
chat_state_1: Sentinel Flight calling ground, come in.
chat_state_2: You'll find the Comm Beacons in the battlefield.
chat_state_3: Oh yeah, they never knew what hit 'em!
chat_state_4: We've got to keep those Beacons up and running!
accept_chat_bubble: Build a Communications Beacon on the battlefield and we'll do the rest!
offer_repeatable: Want to rebuild another <font color='#FF7F00'>Comm Beacon</font>?
offer:
  Rebuild a <font color='#FF7F00'>Communications Beacon</font> to call in an air strike. We'll take care of the rest.


description: Gather 25 Maelstrom-infected Bricks.
in_progress: Smash Stromlings and <font color='#FF7F00'>collect 25 Maelstrom-infected bricks</font>.
completion_succeed_tip: You have 25 Maelstrom-infected bricks. Return to Wisp Lee in Avant Gardens.
chat_state_1: Even though our labs are gone, the research must continue!
chat_state_2: Smash stromlings and harvest their infected bricks.
chat_state_3: I can't rest until I solve the secrets of the Maelstrom.
chat_state_4: Hmm. This is worse than I thought.
accept_chat_bubble: Get the infected Maelstrom bricks from Stromlings.
offer:
  I must unlock the secrets of the Maelstrom. Bring me <font color='#FF7F00'>25 Maelstrom-infected bricks</font>.

ready_to_complete:
  These bricks hold clues about the nature of the <font color='#FF7F00'>Maelstrom</font>. I must study them more. Here is a device to aid you.


description: Recover the gun from the shooter.
in_progress: Find a way up Brig Rock and <font color='#FF7F00'>talk to the mysterious shooter</font>.
ready_to_complete: Eeeee Eeee Oooku!
completion_succeed_tip: Talk to the mysterious shooter atop Brig Rock.
chat_state_1: Watch your head, matey!
chat_state_2: C'mon, bite the bullet an' climb up there!
chat_state_3: Oooo oooo oooo!!
accept_chat_bubble: Yeh gotta stop him 'fore he shoots up the place!
CinematicAccepted: Monkey_Cam
offer:
  We're pinned down! Get up there and <font color='#FF7F00'>get that gun</font> 'fore we all be shark bait!


description: Smash 5 explosive crates.
in_progress: <font color='#FF7F00'>Shoot 5 infected crates</font> to destroy them.
ready_to_complete: Cap'n pays us peanuts these days! Don't he know I'm allergic? Here, you take 'em!
completion_succeed_tip: Nice shooting! Return to Merciless Francine.
chat_state_1: Now where did I put that gun?
chat_state_2: Think I smell an elephant. 'Course, I need a shower too.
chat_state_3: Yer a regular crackshot!
chat_state_4: Stay clear of the crates when others are shooting 'em!
accept_chat_bubble: Don't shoot yer eye out! An eyepatch ain't as comfy as it looks.
offer_repeatable: Shoot more <font color='#FF7F00'> evil crates</font>! They infected all our best crew!
offer:
  Cap'n says to <font color='#FF7F00'>shoot 5 evil crates</font>, but I don't be havin' my <font color='#FF7F00'>gun</font>!


description: Talk to the Sentinel Guard about securing property
completion_succeed_tip: You're ready to secure property!
chat_state_1: We need help securing a chunk of the Universe.
chat_state_2: Drag your rocket into place and choose "Claim your Property."
chat_state_3: Great, more help has arrived!
chat_state_4: Property is a place to exercise your creativity!
accept_chat_bubble: Use this Launch Pad to visit player property.
chat_state_3_turnin: You look like a Minifigure in need of a place to call home.
chat_state_4_turnin: Look for property on each world you visit.
offer:
  Help us secure property worlds from the Maelstrom! Use this launch pad and talk to the <font color='#FF7F00'>Property Guard</font> when you land.

in_progress:
  Use the launch pad, select "Claim Your Property" (upper left) and talk to the <font color='#FF7F00'>Property Guard</font> when you land.

ready_to_complete:
  I'm glad you're here!  Your creativity will keep the <font color='#FF7F00'>Maelstrom</font> off of this Property!


description: Find Renee Tombcrusher, the Venture League adventurer.
in_progress: Find <font color='#FF7F00'>Renee Tombcrusher</font> by the Maelstrom Trench.
ready_to_complete: You found your way through this tangled mess? You're a born adventurer!
completion_succeed_tip: Talk to Renee Tombcrusher, from the Venture League.
chat_state_1: I need some more o' yer help!
chat_state_2: Do I look like a sassy Venture League lass? Go find her!
chat_state_3: Nice to see a friendly face again!
chat_state_4: I'll tell ya, this here is one cozy barrel.
accept_chat_bubble: I think that lass is just ahead. Renee Tombcrusher be her name.
chat_state_3_turnin: Welcome, explorer.
state_3_turnin_anim: missionState3
state_4_turnin_anim: missionState4
offer:
  A <font color='#FF7F00'>brave Venture lass</font> be explorin' the forest. She needs something built, but I'm too scared.


description: Find the Frantic Pirate.
in_progress: Find <font color='#FF7F00'>Arrrthur Arrrbuckle</font> and give him a hand.
completion_succeed_tip: Find Arrrthur Arrrbuckle and help him out.
chat_state_1: Those Siren statues are simply stunning.
chat_state_2: Don't expect the Pirates to give you too much help fighting the Maelstrom.
chat_state_3: Psst! You there!
accept_chat_bubble: Don't just look on the paths, some of the Pirates took to the trees as well.
chat_state_3_turnin: Did Venture send you? I need help!
offer:
  Venture's <font color='#FF7F00'>Siren Statues</font> stun the Stromlings. <font color='#FF7F00'>Arrrthur Arrrbuckle</font>, the Frantic Pirate up ahead, needs help fixing one.

ready_to_complete:
  Did that Venture lass send yeh? Good, I need help with this here <font color='#FF7F00'>Siren</font> contraption!


description: Get the Mini Head to complete the Siren statue.
ready_to_complete: Yer pretty crafty with a brick! For a landlubber, I means.
completion_succeed_tip: The Siren will keep the Stromlings at bay. Return to Arrthur Arrbuckle.
chat_state_1: I ain't cut out for mechanicking... I just wanted to dance!
chat_state_2: Go and fix that thar Siren 'fore them stromlings swab our decks!
chat_state_3: That there is a mechanical marvel.
accept_chat_bubble: Look in that there crate for the rest of them bricks.
CinematicAccepted: SirenMission
offer:
  That mermaid contraption looks like it's missin' some bricks. Can you <font color='#FF7F00'>fix that Siren</font>?

in_progress:
  <font color='#FF7F00'>Find the missing bricks</font>, then rebuild the <font color='#FF7F00'>Siren Stunner</font>.


description: Talk to the Pirate Master of Arms.
in_progress: Find Brig Rock and <font color='#FF7F00'>speak to Bert Scurvyburp</font>.
ready_to_complete: Yer just in time! We got a big problem with a <font color='#FF7F00'>mad gunman</font>!
completion_succeed_tip: Find Bert Scurvyburp at Brig Rock and investigate the commotion.
chat_state_1: You hear that? Sounds like shots fired in the Jail area!
chat_state_2: Just head down the path an' over the ledge.
chat_state_3: Duck an' cover! Get outta the open!
accept_chat_bubble: Look for Bert Scurvyburp, he might know what's goin' on!
offer:
  Did you hear that? Sounded like gunshots!<font color='#FF7F00'> Head down to Brig Rock</font> and see what's happenin'!


description: Feed the Ninja prisoners at Brig Rock.
in_progress: <font color='#FF7F00'>Feed all 4 prisoners</font> at Brig Rock in Gnarled Forest.
ready_to_complete: Aye, that's enough grub, don't want 'em gettin' the banana splits. Here yeh go.
completion_succeed_tip: Return to Ralphie Brig-Eyes for a reward.
chat_state_1: You there! I got a job for yeh!
chat_state_2: Sneaky Ninjas or no, we still gotta feed 'em. We ain't no savages, no sir!
chat_state_3: All fed n' happy now?
chat_state_4: It be hard work takin' care of these prisoners.
accept_chat_bubble: Them Ninjas are gonna eat bananas and like it!
offer:
  That crazy monkey got me pinned down. I can't <font color='#FF7F00'>feed my prisoners</font>. Can yeh do it?


description: Feed a Ninja prisoner.
in_progress: <font color='#FF7F00'>Find a banana</font> for Ninja Zashi.
ready_to_complete: Oh how I have longed for you, succulent yellow nanner. Nom.
completion_succeed_tip: Find a banana to feed Ninja Zashi.
chat_state_1: Food. I need food.
chat_state_2: My spirit aches for a banana.
chat_state_3: Am I to be visited by a banana?
chat_state_4: The banana has made me whole again.
accept_chat_bubble: Every night I dream of bananas.
offer:
  The pirates feed us only gruel. Yet a <font color='#FF7F00'>banana</font> would taste so much better!


description: Smash 3 Maelstrom Pirate Admirals.
in_progress: <font color='#FF7F00'>Smash 3 Stromling Admirals</font>.
ready_to_complete: Yo ho ho! You sure swashed their buckles!
completion_succeed_tip: Return to Bert Scurvyburp by Brig Rock in Gnarled Forest.
chat_state_1: Hoist yerself up, it's not safe down there!
chat_state_2: Get clear before they shoot their anchors!
chat_state_3: Sink me, ya done it!
accept_chat_bubble: Smash them Admirals! And watch out for them anchor shots!
offer:
  Begad! That Maelstrom got all our best men! I know it's treason, but you gotta <font color='#FF7F00'>smash 3 Admirals</font>!


description: Build walls to stop the enemies from spawning.
in_progress: <font color='#FF7F00'>Build barricades below Brig Rock</font> to stop Stromlings from spawning.
ready_to_complete: Yaaarrgh! You shivered their timbers!
completion_succeed_tip: Enemies blocked! Return to Bert Scurvyburp.
chat_state_1: A plague on all of us! They keep on comin'!
chat_state_2: No quarter fer them scurvy Maelstrom swabs!
chat_state_3: Yaaargh! You were quicker n' a greased cannonball out there!
chat_state_4: We should never've looted no Maelstrom treasure!
accept_chat_bubble: Go build some walls to hold off them Stromlings!
CinematicAccepted: MissionBuildWalls
offer:
  Them blaggard enemies come from below. <font color='#FF7F00'>Wall off the cracks</font> to stop the attack!


description: Collect bricks near the Monument.
ready_to_complete: Just in time! Now we can fix this hole and keep those Stromlings out!
completion_succeed_tip: That's enough bricks. Return to Fitz Vanderbuilt at the Sentinel Encampment.
chat_state_1: This hole's too big, we can't hold them back like this!
chat_state_2: There are plenty of bricks up by the Monument!
chat_state_3: Did you find the bricks?
chat_state_4: Thanks! I always feel better when I can build something.
accept_chat_bubble: Head up to the Monument and get those bricks!
CinematicAccepted: Mission_Sentinel_Lumber
offer:
  We need to rebuild this wall! Assembly has some <font color='#FF7F00'>bricks</font> up at the Monument - can you get some?

in_progress:
  Smash lumber piles near the Monument to find <font color='#FF7F00'>bricks</font> for the Sentinel wall.


description: Earn a Stamp from each Faction.
completion_succeed_tip: You earned all 4 Faction Stamps! Return to the Nexus Force Recruiter at Nimbus Station.
chat_state_1: Join Nexus Force!
chat_state_2: Have you earned all 4 Faction stamps yet?
chat_state_3: Over here, recruit!
chat_state_4: You can get your new Faction Equipment Kit from your Faction Representative!
accept_chat_bubble: The Faction Reps are all in the Nimbus Station plaza!
CinematicAccepted: Faction_Mission_Accepted
offer:
  Have you learned the objective of each Faction? Earn a <font color='#FF7F00'>Stamp</font> from each one! Talk to the 4 <font color='#FF7F00'>Faction Reps</font> in the Plaza.

in_progress:
  Find the <font color='#FF7F00'>4 Faction Representatives</font> around the Nimbus Station plaza. Prove your understanding of the Factions!

ready_to_complete:
  Looks like you've seen some action and sampled each <font color='#FF7F00'>Faction</font>! Are you ready to make your choice now?


description: Talk to Melodie Foxtrot to earn your Sentinel Stamp.
completion_succeed_tip: Find Melodie Foxtrot in the Sentinel base on Avant Gardens to earn the Sentinel Stamp.
chat_state_1: Courage, justice, strength and honor! Join the Sentinels today!
chat_state_2: Launch your rocket towards Avant Gardens and find Melodie Foxtrot!
chat_state_3: Go Sentinel!
chat_state_4: Get your Sentinel gear here, recruit!
accept_chat_bubble: Melodie's not your average Sentinel grunt - you'll see!
CinematicAccepted: Faction_Rep_Look_AG
offer:
  Return to <font color='#FF7F00'>Avant Gardens</font> and find Sentinel Hero <font color='#FF7F00'>Melodie Foxtrot</font> for a real test of your battle skills!

in_progress:
  Go to <font color='#FF7F00'>Avant Gardens</font> and seek out <font color='#FF7F00'>Melodie Foxtrot</font> at the Sentinel base.

ready_to_complete:
  You ready for a Sentinel challenge? If you're gonna wear Sentinel blue, you've gotta earn the honor!


description: Talk to Mardolf the Orange to earn your Assembly Stamp.
ready_to_complete: So you want to build, that it? Snap, click, stack, done and done? Oh, there's more to it than that.
completion_succeed_tip: Find Mardolf the Orange in Nimbus Station to earn the Assembly Stamp.
chat_state_1: Become a builder! Join Assembly!
chat_state_2: Look for orange robes and a long white beard - that's Mardolf.
chat_state_3: Come to build on your knowledge, eh?
chat_state_4: Build yourself up with Assembly gear!
accept_chat_bubble: Learn the secrets of building from Mardolf the Orange!
CinematicAccepted: Assembly_Rep_Mission_Cam
offer:
  Earn your <font color='#FF7F00'>Assembly Stamp</font> from <font color='#FF7F00'>Mardolf the Orange</font>. Follow the path behind me to the Assembly HQ.

in_progress:
  Talk to <font color='#FF7F00'>Mardolf the Orange</font> to earn your Assembly Stamp. Find him in <font color='#FF7F00'>Nimbus Station</font>.


description: Collect Maelstrom Infected Bricks to earn a Paradox Stamp.
completion_succeed_tip: Return to Silas Penumbra in Nimbus Station to receive the Paradox Stamp.
chat_state_1: Join Paradox and defeat the Maelstrom from within!
chat_state_2: The disaster on Avant Gardens will not keep us from what we seek!
chat_state_3: If you can withstand the Maelstrom's influence, you are Paradox already.
chat_state_4: I have your Paradox gear, now that you are worthy.
accept_chat_bubble: Smash enemies to collect Maelstrom-infected bricks.
offer:
  Paradox seeks to harness the forces of the Maelstrom. Bring me <font color='#FF7F00'>10 Maelstrom-infected bricks</font> to study. Find them by smashing enemies!

in_progress:
  Smash enemies to collect 10 <font color='#FF7F00'>Maelstrom-infected bricks</font> for Silas Penumbra in Nimbus Station.

ready_to_complete:
  To learn about Paradox, you must learn about the Maelstrom. See <font color='#FF7F00'>Wisp</font> in Avant Gardens to further aid his studies.


description: Talk to Johnny Thunder to earn your Venture Stamp.
ready_to_complete: You found the Thunder, eh? Good on ya! On your way to becoming a Venture explorer already!
completion_succeed_tip: Find Johnny Thunder somewhere in Nimbus Station to earn the Venture Stamp.
chat_state_1: Blaze your own trail! Travel the Universe! Join Venture!
chat_state_2: I met Johnny Thunder once - now that's a Venture hero!
chat_state_3: Oh, another adorin' fan, eh? Good, I can always use more.
chat_state_4: Ready to explore? Come get your Venture gear!
accept_chat_bubble: If you can find Johnny Thunder, he might give you a Venture Stamp!
CinematicAccepted: Venture_Rep_Mission_Cam
offer:
  The Venture League explores every corner of the Universe to unravel its mysteries! Start by finding <font color='#FF7F00'>Johnny Thunder</font>.

in_progress:
  Explore Nimbus Station and <font color='#FF7F00'>find Johnny Thunder</font> to earn your Venture Stamp.


description: Stay alive for 1 minute in the Avant Gardens Survival game.
ready_to_complete: Yeah! That was smash-tastic! Here's your <font color='#FF7F00'>Sentinel Stamp</font>!
completion_succeed_tip: Report to Melodie Foxtrot to receive your Sentinel Stamp.
chat_state_1: Are you Sentinel material? 'Cause I've got a real challenge for you!
chat_state_2: If you're ready for battle, just hit the Battle Siren!
chat_state_3: After you collect more items you can come back and try to last even longer in there!
chat_state_4: You ready for more, huh? How long can you survive for?
accept_chat_bubble: Smash, smash and then smash some more! And don't forget to heal!
CinematicAccepted: Instance_Survival
offer:
  Last for <font color='#FF7F00'>1 minute</font> in our Survival mini-game to earn a Sentinel Stamp! Interact with the <font color='#FF7F00'>Battle Tower</font> to play.

in_progress:
  Use the <font color='#FF7F00'>Battle Tower</font> to enter the Survival mini-game. Last 1 minute to earn a Sentinel Stamp.


description: Find all 3 Treasure Chests in Nimbus Station.
in_progress: <font color='#FF7F00'>Find 3 floating treasure chests</font> hidden around Nimbus Station.
completion_succeed_tip: Return to Johnny Thunder by the Concert for your Venture Stamp.
chat_state_1: I'm a lot to take in at once, I know. Blinkin' might help with that!
chat_state_2: Aw, you can't have found all 3 already! Not even I'm that good, mate.
chat_state_3: And you even found your way back, eh?
chat_state_4: Treasure Chests? Ah, that was easy. But can you get that Imagination Brick up there?
accept_chat_bubble: Don't bring me any buried chests - I only want the floating, bouncing ones!
CinematicAccepted: FlagCollect_Mission_Cam
offer:
  Right mate, ready for some hardcore explorin'? Find <font color='#FF7F00'>3 treasure chests</font> I hid around Nimbus Station!

ready_to_complete:
  Here's your <font color='#FF7F00'>Stamp</font>! Ripper! Now, who wants to hear about the Thunder's latest adventure?


description: Join the Nexus Force!
ready_to_complete: Nexus Force is comprised of four Factions - Assembly, Paradox, Sentinel, and Venture.
completion_succeed_tip: See Nexus Jay in Nimbus Station about joining one of the Nexus Force Factions!
chat_state_1: Hey! Minifigure!
chat_state_2: Talk to Nexus Jay in Nimbus Station to join a Faction!
chat_state_3: Are you ready to join the Nexus Force?
accept_chat_bubble: Each new Minifigure in our ranks helps weaken the spread of the Maelstrom!
chat_state_3_turnin: Welcome to Nimbus Station!
offer:
  Fly to <font color='#FF7F00'>Nimbus Station</font> and talk to the <font color='#FF7F00'>Nexus Force Recruiter</font>.

in_progress:
  Use your rocket to fly to <font color='#FF7F00'>Nimbus Station</font>. Find Nexus Jay, the <font color='#FF7F00'>Nexus Force Recruiter</font>.


description: Take this scroll to the Dojo Master
in_progress: Find Master Fong Shader at the Great Tree.
ready_to_complete: News from my old master? Hmm. Dark tidings about the Maelstrom. I must ponder this.
completion_succeed_tip: Travel to the Great Tree and find Master Fong Shader.
chat_state_1: A traveler? In these lands?
chat_state_2: Seek the Great Tree, brave traveler.
chat_state_3: How do you like the view?
chat_state_4: Knowledge means nothing if you do not know it.
offerNPCIcon: 1
accept_chat_bubble: If you cannot find the Tree, look for a large trunk and many branches.
offer:
  You are clever and adventurous! Travel to Great Tree and speak with Master Fong. He may have a use for you.


description: Get past the Gate!
in_progress: Look for a secret path around Ravencloud Gate.
ready_to_complete: Others see a Gate where a Ninja only sees another path. You show much promise.
completion_succeed_tip: Find a way past Ravencloud Gate!
chat_state_1: If you think our Gate is impressive, wait until you see our Guard.
chat_state_2: Look high and low for a path.
chat_state_3: Your face is new to me. Then again, my eyesight is not as keen as it used to be.
offerNPCIcon: 1
accept_chat_bubble: Some think things Through, while others think things Over.
offer:
  A Ninja creates his own path. Find a way past Ravencloud Gate and speak to Kenjin the Wise on the other side.


description: Smash 10 Dark Ronin.
offer: In haunted armor, evil grows. Inside the Ronin, Maelstrom flows. Smash 10 to find your zen!
in_progress: Smash 10 Dark Ronin. Wait until the Maelstrom has possessed the statues.
ready_to_complete: The statues rose, the Maelstrom surged! But thanks to you, the evils purged.
completion_succeed_tip: Return to Smashmaster Foom.
chat_state_1: With lightning moves and deadly might, strike hard and make their bricks take flight!
chat_state_2: These Ronin once knew no commands, but now the Maelstrom guides their hands.
chat_state_3: Did 10 Dark Ronin smash apart? Youre fleet of feet and stout of heart!
offerNPCIcon: 1
accept_chat_bubble: In statues do the Ronin sleep, on battlegrounds and pathways steep.
chat_state_4:
  I sling together words and rhyme, for Rhyming Ninjas flow sublime!

  I sling together words and rhyme, for Rhyming Ninjas flow sublime!


description: Get me a pair of black pants from the concert vendor.
ready_to_complete: Niiice. Hey, do these Pants make my legs look square?
completion_succeed_tip: Take the Party Pants back to Milo Snackpigeon.
chat_state_1: Um, excuse me.
chat_state_2: Hey, if you bring me Party Pants, I'll give you this spray gun part!
chat_state_3: Did you find my size?
chat_state_4: Next time I need some Pants I'll know who to ask!
accept_chat_bubble: I hope I look cool in those Party Pants!
offer:
  There's a Pants Party and I'm invited! Except I lost mine. Can you get me some <font color='#FF7F00'>Party Pants</font>?

in_progress:
  Get some <font color='#FF7F00'>Party Pants</font> from the <font color='#FF7F00'>Concert Vendor</font>.


description: Tame 7 pets for Coallessa
offer: The only thing better than one pet is a whole bunch! Can you tame 7 pets?
completion_succeed_tip: Return to Coalessa on Pet Cove.
chat_state_1: Being a pet owner is a special bond, isn't it?
chat_state_2: How many Pets have you found so far?
chat_state_3: I can already tell you've made a lot of new friends!
accept_chat_bubble: Every world has different pets to tame, so look everywhere!
in_progress:
  Tame 7 pets and return to Coalessa on Pet Cove. Look on different worlds for different kinds of pets!

ready_to_complete:
  All of your pets tell me they're so happy you found them! Here, this Imagination should help you with them!


description: Find the lost Hammer Pieces
in_progress: Smash all 4 Bell Shrines and retrieve the Hammer bricks.
completion_succeed_tip: Take the 4 Hammer pieces to Gathermaster Klex.
chat_state_1: To acquire new things, one must find be ready to explore and discover.
chat_state_2: Find all 4 Bell Shrines, then bring me the Hammer pieces you find within.
chat_state_3: Have you brought the pieces? My forge is ready for steel.
offerNPCIcon: 1
accept_chat_bubble: The Bell Shrines can be found throughout the Valley. Search everywhere.
CinematicAccepted: mission_Smash_One_Cam
offer:
  Hidden in the Bell Shrines are 4 bricks of great strength. Collect them and I will build you a Hammer forged from the Maelstrom.

ready_to_complete:
  To understand darkness, you must wield it. The Maelstrom Hammer smashes things that other weapons cannot.


description: Smash one dragon
offer: So you have passed the Ninjas' tests. Now for mine: defeat a Dragon! Kii-yaa!!
ready_to_complete: Not a scorch on you! Take this Dragon Tooth as a symbol of your strength and bravery! Kii-yaa!!
completion_succeed_tip: Return to Numb Chuck.
chat_state_1: Your final test awaits you. Are you ready?
chat_state_2: It will take great strength and cunning to face down a Dragon! Take a friend if you must!
chat_state_3: I smell bitter smoke and salty ash. Did someone burn popcorn again?
chat_state_4: I once faced a Dragon, but then I faced the other way. Kii-yaa!!
offerNPCIcon: 1
accept_chat_bubble: You will need the Ninja Hood to pass the Fallen Gate.
CinematicAccepted: NumbChuckMission
in_progress:
  Find the Path of the Dragon. Use the Hood to pass through the Fallen Gate and defeat a Dragon on the far side. Work with your friends if need be.


description: Talk to Echs Ray in Forbidden Valley
in_progress: Talk to <font color='#FF7F00'>Echs Ray</font> at the Paradox Refinery in Forbidden Valley.
completion_succeed_tip: Talk to <font color='#FF7F00'>Echs Ray</font> at the Paradox Refinery in Forbidden Valley.
chat_state_1: The Maelstrom makes my head spin!
chat_state_2: The mystery of the Maelstrom is deep indeed.
chat_state_3: Have you been studying the Maelstrom?
chat_state_4: Chaos!
accept_chat_bubble: The Stromlings carry the Maelstrom infection - and the infected bricks contain clues.
offer:
  I can learn nothing further. Go to Echs Ray at the Refinery in Forbidden Valley. His insight may be greater than mine.

ready_to_complete:
  The Maelstrom seems like chaos at first, but look deeper and a <font color='#FF7F00'>pattern</font> begins to emerge!


description: Quick Build a Mermaid Siren
ready_to_complete: Not bad! You're pretty handy with those things!
completion_succeed_tip: Return to Renee Tombcrusher.
chat_state_1: You'd think the Pirates would have known well enough to stay away from the Maelstrom.
chat_state_2: You'll find the device on the other side of the Maelstrom Trench.
chat_state_3: Worked like a charm, huh?
accept_chat_bubble: Don't forget, you'll need Imagination to Quick Build that device!
CinematicAccepted: SecretEntrance
offer:
  The Venture League sent some equipment to help the Pirates. <font color='#FF7F00'>Quick Build that device</font> nearby!

in_progress:
  <font color='#FF7F00'>Quick Build the device</font> near the Maelstrom Trench to stun the Stromling Pirates.


description: Smash the horsemen heads and rebuild them into warrior turrets to stop the horsemen from spawning!
in_progress: Smash the statues above the crypts on Cavalry Hill, then rebuild them into Maelstrom Turrets.
ready_to_complete: You are a worthy builder. Tell Master Fong I approve.
completion_succeed_tip: Return to Brickmaster Clang.
chat_state_1: It is not enough to smash and destroy. One must also learn to build and create.
chat_state_2: Stop the Horsemen from escaping their crypts by building Maelstrom Turrets!
chat_state_3: Pandas see the world in black and white.
accept_chat_bubble: Follow the Path of the Skeletal Steed to Cavalry Hill.
CinematicAccepted: mission_Build_One_Cam
offer:
  To build is to battle! Take the Path of the Skeletal Steed to Cavalry Hill, then build Maelstrom Turrets to block the crypts!


description: Talk to Nimbus Racer by the Vendor to compete in the Nimbus Station foot race!
in_progress: Talk to Leland Hammertoe by the vendors to start the Foot Race.
ready_to_complete: Yeah, you're fast enough to race alright! You just need one thing - a car. Pick one!
completion_succeed_tip: Talk to Velocity Lane to get your first car!
chat_state_1: Welcome to the Nimbus Station Racetrack!
chat_state_2: If you're feeling slow, try chomping on a Quicksicle!
chat_state_3: You look out of breath, Minifigure!
accept_chat_bubble: Well, don't just stand here, get going! Time's a-ticking!
CinematicAccepted: Race_Mission_Cam
offer:
  Think you're fast enough for racing? Prove it by talking to Nimbus Racer and completing the Foot Race Challenge!


ready_to_complete: Nimbus Station Speed Demon
completion_succeed_tip: Nimbus Station Speed Demon!
description:
  Achieve a 3:10 total time or better  at the Nimbus Station Raceway. Minimum of 3 players in the race.

offer:
  Achieve a 3:10 total time or better  at the Nimbus Station Raceway. Minimum of 3 players in the race.

in_progress:
  Achieve a 3:10 total time or better  at the Nimbus Station Raceway. Minimum of 3 players in the race.


ready_to_complete: Gnarled Forest Speed Demon
completion_succeed_tip: Gnarled Forest Speed Demon!
description:
  Achieve a 4:45 total time or better at the Gnarled Forest Raceway. Minimum of 3 players in the race.

offer:
  Achieve a 4:45 total time or better at the Gnarled Forest Raceway. Minimum of 3 players in the race.

in_progress:
  Achieve a 4:45 total time or better at the Gnarled Forest Raceway. Minimum of 3 players in the race.


description: Win 1 race each at Nimbus Station and Gnarled Forest. Minimum of 3 players per race.
in_progress: Win a race at both the Nimbus Station and Gnarled Forest Raceways.
ready_to_complete: Congratulations, champ! More challenges are coming down the track!
completion_succeed_tip: Return to Velocity Lane.
chat_state_1: You ready to really go for it?
chat_state_2: Doesn't matter what order you do your races in - just win 'em both.
chat_state_3: I heard about your big wins! Awesome!
chat_state_4: Keep racing, building cars and earning Achievements! More racing is on the way soon!
accept_chat_bubble: You've won races before, just do it again and you'll take the Series!
chat_state_4_turnin: Way to go, Champ!
offer:
  Ready for the License 1 Race Series? Win one race each at Nimbus Station and Gnarled Forest! Minimum of 3 players per race.


description: Tame all other pets in the Nimbus System to unlock the Lion.
offer: Nancy says if you can tame every pet on every world, she'll be your pet too!
in_progress: Tame every pet on every world, then return to Coalessa.
completion_succeed_tip: Return to Coalessa on Pet Cove.
chat_state_1: Lions make such great pets - the best!
chat_state_2: Still hunting for pets? Don't give up!
chat_state_3: I sense a lot of happy animals!
chat_state_4: Show off your pets and let everyone see how much fun they are!
accept_chat_bubble: Pets want to be found, you just have to look everywhere!
ready_to_complete:
  You are truly a friend to all animals! Nancy says she'd be honored if you would tame her as your pet!


description: Talk to Numb Chuck
in_progress: Smash the anvil in the Great Tree with the Maelstrom Hammer. Then find a way to reach Numb Chuck.
ready_to_complete: Is it just dumb luck that you have found Numb Chuck? Kii-yaa!!
completion_succeed_tip: Smash the anvil to find a path to Numb Chuck.
chat_state_1: Great view, isn't it? On clear days, you can see even more fog.
chat_state_2: An anvil is nothing without a Hammer to smash it.
chat_state_3: Kii-yaa!! A visitor!
offerNPCIcon: 1
accept_chat_bubble: Smash the anvil and make your way to Numb Chuck.
CinematicAccepted: NumbChuck
offer:
  You are now ready to speak to Numb Chuck, our most learned Ninja. He resides in the highest branches of our Tree.


description: Collect bricks to make dummy Ninjas
in_progress: Find 16 of these bricks and take them to Gathermaster Klex.
ready_to_complete: Excellent! Here are dummies to use for a jailbreak switcheroo! Clang knows what to do next.
completion_succeed_tip: Return to Gathermaster Klex.
chat_state_1: Those dirty, cowardly Pirates! Who do they think they arrrrr?
chat_state_2: If you can get me the bricks, we can bust our Ninja brothers out of jail!
chat_state_3: Did you get them all?
accept_chat_bubble: Smash objects to find the bricks I need, or visit a Brick Vendor.
offer:
  Some fellow Ninjas were captured by Pirates in Gnarled Forest! We have a plan - but we need 16 of these bricks first.


description: Deliver a scroll to the Dojo Master
in_progress: Return to Master Fong Shader in the Great Tree.
completion_succeed_tip: Return to Master Fong Shader in the Great Tree.
chat_state_1: What was that old saying? Stare into the abyss, and -
chat_state_2: Hurry, get out of here! This information cannot wait! You must take it to Master Fong!
chat_state_3: I am glad to see you return, but I fear the news you bring me.
accept_chat_bubble: I've done all I can here. The rest is up to Master Fong and the Paradox leaders.
offer:
  Ive analyzed the Maelstrom data from Wisp and well, its not good. Take the results back to Master Fong.

ready_to_complete:
  Chaos has a name! Baron Typhonus is inside the Maelstrom - and he's controlling it! I must warn my superiors.


description: Steal Loot from Jack Knife
in_progress: Use your Ninja Hood to sneak past the parrots in the Pirate Camp and recover Numb Chuck's treasure.
ready_to_complete: Kii-yaa!! Not a scratch on it! You took such good care of it so here, take it!
completion_succeed_tip: Return to Numb Chuck in the Great Tree.
chat_state_1: That bearded wretch and his fowl foul!
chat_state_2: Travel to the Pirate Camp in Gnarled Forest and retrieve our treasure!
chat_state_3: You got it? Lemme see that baby!
accept_chat_bubble: Good! Make our clan proud!
offer:
  That scoundrel Jack Knife stole a treasure from our Dojo and guards it with fiendish birds. Go and get it back! Kii-yaa!


description: Talk to the Wisp in Avant Gardens
in_progress: Talk to Wisp Lee in <font color='#FF7F00'>Avant Gardens</font>.
ready_to_complete: Master Fong sent you? I havent decoded the riddle of the Maelstrom yet. I see only chaos!
completion_succeed_tip: Talk to Wisp Lee in <font color='#FF7F00'>Avant Gardens</font>.
chat_state_1: Chaos is without form or reason. There is something in the Maelstrom that suggests otherwise.
chat_state_2: The Maelstrom is powerful. Be careful.
chat_state_3: Are you with the Ninja? Snuck up on me there!
accept_chat_bubble: Seek Wisp Lee in Avant Gardens.
offer:
  Wisp Lee has been studying the Maelstrom in <font color='#FF7F00'>Avant Gardens</font>. See what he has learned.


description: Tease the Guards.
in_progress: Use an emote to scare the guards.
ready_to_complete: ROFL! You scared 'em silly.
completion_succeed_tip: Return to Ninja Tashi.
chat_state_1: Ninja guard. Doesn't make sense. Aren't Ninjas supposed to hide?
chat_state_2: Just stand in front of the guards and roar at them.
chat_state_3: LOLOLOLOL!!
chat_state_4: I hope they don't ever have to face anything really dangerous!
accept_chat_bubble: Go on up there!
offer:
  Those guards are so serious. Want to have a roaring good time? Try different emotes and see if you can scare them!


description: Lure 3 Horsemen into Brick Fury's range
in_progress: Lure 3 Maelstrom Horsemen up the hill and towards Brick Fury.
completion_succeed_tip: Return to Vapor Overcast by the Paradox Refinery.
chat_state_1: This refinery will be safe so long as Brick Fury is around!
chat_state_2: Go down the hill and get 3 Horsemen to chase you back towards Brick Fury - he'll handle the rest.
chat_state_3: I never get tired of watching that guy do his job.
accept_chat_bubble: Don't worry, he won't shoot you.
offer:
  Brick Furys our top-of-the-line Paradox Super Soldier. Want to see him in action? Lure 3 Maelstrom Horsemen into his range!

ready_to_complete:
  Way to put yourself in the line of fire! Don't worry, Brick wouldn't have hit you - he never misses a shot.


description: Brick Fury needs Maelstrom Infected Bricks
in_progress: Collect 30 Maelstrom-infected bricks and take them to Vapor Overcast at the Paradox Refinery.
ready_to_complete: Oh yeah, we are back in action! Hey Brick, I got you some more of those num-nums you like!
completion_succeed_tip: Return to Vapor Overcast by the Paradox Refinery.
chat_state_1: Brick, you okay on power down there? Your hit rate dropped .01%!
chat_state_2: It's my job to keep Brick at peak performance!
chat_state_3: Just in time! Brick hates taking a break. That guy is a machine!
chat_state_4: Some say that Brick is 100% die-cast metal. Nah. But 100% awesome? Oh yeah.
accept_chat_bubble: Smashing Ronin and Horsemen will usually get you Maelstrom-infected bricks.
offer:
  Brick Fury's got more ammo than all of Sentinel, but sometimes he runs low on power. Can you bring us 30 Maelstrom-infected bricks?


description: Bring Ninja Clothes to the Lost Pirate
in_progress: Find some pirate-sized Ninja clothes for Georgie Timbershivers in Forbidden Valley.
completion_succeed_tip: Return to Georgie Timbershivers in Forbidden Valley.
chat_state_1: Aaagh!! Are you one 'o them?!
chat_state_2: You think they make Ninja pajamas in my size?
chat_state_3: Goodbye pirate rags, I won't miss yer smell!
chat_state_4: Alright then, look away now. Unless you want an eyeful!
accept_chat_bubble: I hope this works, I'm sick o' watchin' these Ninjas run about!
offer:
  Them sneaky Ninjas are everywhere! I need a disguise if I'm gonna get outta here! Like some o' them Ninja pajamas!

ready_to_complete:
  Can't believe I'm gonna look like one o' them Ninja, but thanks. Here, take this map piece to Cap'n Jack.


description: Bring Ninja Clothes to the Lost Pirate
in_progress: Find some pirate-sized Ninja clothes for Gary Grogowitz in Forbidden Valley.
completion_succeed_tip: Return to Gary Grogowitz in Forbidden Valley.
chat_state_1: Which way to Gnarled Forest? Curse this fog!
chat_state_2: I know I'm a hefty lad, but they gotta have some Ninja clothes in my size.
chat_state_3: You know, those actually look quite fetching.
chat_state_4: You can go now, don't need you seein' my fish-white belly now!
accept_chat_bubble: Make sure them clothes say Pirate-sized on 'em! I ain't no wee Ninja!
offer:
  You gotta help me sneak out of here without them Ninjas seein' me! Can you find a Ninja suit that'll fit me?

ready_to_complete:
  These actually look quite comfy! I'll be sneakin' out in style! As thanks, here's a scrap o' map for yeh.


description: Bring Ninja Clothes to the Lost Pirate
in_progress: Find some pirate-sized Ninja clothes for Robbie Jibhanger in Forbidden Valley.
completion_succeed_tip: Return to Robbie Jibhanger in Forbidden Valley.
chat_state_1: Lost in Ninja-land! I ain't man enough to fight 'em, neither!
chat_state_2: I need some Ninja clothes if I'm gonna get home! Find some fit for a pirate!
chat_state_3: Pure silk pajamas, eh? I knew them Ninjas were soft.
chat_state_4: Okay, off with yeh. Changin' clothes is private business, you know?
accept_chat_bubble: Hurry up, if them Ninjas catch me I'm done for!
offer:
  I'm marooned in Ninja country and I can't get out! Find me a Ninja costume so I can get back to Gnarled Forest!

ready_to_complete:
  Hope no one sees me in this, I'll be keelhauled for sure! But they'll keep me safe. Have some map, swabbie!


description: complete the tasks for the pirates hiding in Forbidden Valley to get the maps pieces
ready_to_complete: This piece goes here, that piece goes there, X marks the spot! And there's my treasure!
completion_succeed_tip: Return to Captain Jack Knife on the beach in Gnarled Forest.
chat_state_1: That map woulda been safer in my stinky boot!
chat_state_2: Them scurvy dogs better not've lost the map to them Ninjas.
chat_state_3: Knew you'd finish the job, matey!
accept_chat_bubble: Look all over Forbidden Valley, them coward Pirates are probably hidin' good.
offer:
  I split my map into 3 pieces and gave em to my men for safekeepin, but they went an got lost in Forbidden Valley? Can you go and find em?

in_progress:
  <font color='#FF7F00'>Find the 3 missing Pirates</font> in Forbidden Valley and recover the pieces of Captain Jack Knife's map.


description: Deliver the scroll to Vapor Overcast, Brick Fury's handler.
ready_to_complete: Hey, I've been waiting for this. What happened to Bill? He lost his hood again, didn't he?
completion_succeed_tip: Deliver the scroll to Vapor Overcast by the Paradox Refinery.
chat_state_1: I can't even sneak through that gate! I'm a horrible ninja!
chat_state_2: If Numb Chuck has given you the Ninja Hood, you can pass through the gate. And don't lose it!
chat_state_3: Stand clear! Paradox hero at work! This is a live fire zone!
accept_chat_bubble: Got your hood, I hope. I took mine off because it gives me hood-hair.
CinematicAccepted: DragonBill
offer:
  How am I going to get through that gate? I lost my Ninja Hood and I need to take this scroll to Vapor Overcast. Can you help?

in_progress:
  Deliver the scroll to Vapor Overcast by the Refinery. Equip a Ninja Hood to sneak through the Fallen Gate.


description: Smash 20 ronin statues before the dark ronin spawn!
in_progress: Smash 20 statues before the Dark Ronin appear.
completion_succeed_tip: Return to Bill Shido.
chat_state_1: Statues everywhere! Who decorated this place?
chat_state_2: You gotta bring the thunder before you see the lightning!
chat_state_3: Those statues never knew what hit 'em! 'Course, they are statues and all.
accept_chat_bubble: Remember, you gotta smash the statues before the Dark Ronin appear!
offer_repeatable: It's a bit safer here but there's still more statues to smash!
offer:
  All those Dark Ronin make it really hard to get through here. Bet you can't smash 20 of the statues before the Ronin appear!

ready_to_complete:
  Whoa, you got 'em all! Man, you're fast. And powerful. In fact, I think I'm a little afraid of you now.


description: Buy a consumable with faction tokens
ready_to_complete: Ahh, much better. Use Faction consumables to replenish your life, armor, and Imagination!
completion_succeed_tip: Take the Sentinel Super Soda back to Nexus Jay.
chat_state_1: Recruiting is thirsty work!
chat_state_2: Smash things to find Faction Tokens!
chat_state_3: Did you get it? All this talking isn't easy, you know?
accept_chat_bubble: The Sentinel Faction Vendor is right behind Dirk Manleigh.
offer:
  You can now collect Faction tokens when you smash things! Can you get me a Sentinel Super Soda from your Faction Vendor?

in_progress:
  Use Faction Tokens to buy a Sentinel Super Soda from your Faction Vendor, then take the Soda back to Nexus Jay.


description: Repair all of the smashed pipes down below.
in_progress: Repair 3 Refinery pipes. All 3 must remain intact at the same time for power to be restored.
completion_succeed_tip: Return to Echs Ray at the Paradox Refinery.
chat_state_1: I can't work under these conditions!
chat_state_2: You'll need all 3 pipes intact at once for power to be restored!
chat_state_3: I hope my data hasn't been corrupted.
accept_chat_bubble: Don't delay! All 3 pipes must be complete for the pressure to equalize!
offer_repeatable: Thanks for the help, but we still need more data. Can you repair the pipes again?
offer:
  Maelstrom forces have smashed some of the pipes that bring power to the Refinery! Can you repair them?

ready_to_complete:
  Good, now I can resume my experiments. The Maelstrom is strange and baffling - and yet, oddly alluring.


description: Get the Pirate Rocket Part Pieces from Forbidden Valley.
in_progress: Go to Forbidden Valley and <font color='#FF7F00'>find 3 missing barrels</font>.
ready_to_complete: They were in rough shape but now they're good as new. Here, see what you can do with 'em!
completion_succeed_tip: Head back to Gnarled Forest and talk to Betty Hatchesbatten.
chat_state_1: Snuck in right under our noses, they did!
chat_state_2: No matter what we do, them Ninjas always get our stuff!
chat_state_3: I hope they ain't too wrecked apart!
accept_chat_bubble: Be careful when you go to Forbidden Valley, them Ninjas are everywhere!
offer:
  Them slippery Ninjas stole the barrels that had our new rocket pieces! Can you steal em back from Forbidden Valley?


description: Rewards the player with a pirate hat and a hint about the rockets
in_progress: <font color='#FF7F00'>Find 10 cannonballs</font> for Black-Hearted Kevin in Gnarled Forest.
completion_succeed_tip: Take the Cannonballs back to Black-Hearted Kevin.
chat_state_1: I know a secret! Yeh wanna know it too?
chat_state_2: Look in them sharks again, they're always full o' cannonballs.
chat_state_3: Alright then, listen close now.
accept_chat_bubble: Remember, I ain't tellin' you nothin' without all 10 cannonballs first!
offer:
  Find me 10 cannonballs and I'll give you a Captain's Hat and tell you a secret about them launch pads.

ready_to_complete:
  Wear this or any pirate hat when yeh launch from Nimbus Station to Gnarled Forest, an' you'll land here at the beach!


description: Renee wants Johnny Thunder's autograph
ready_to_complete: Will you look at this man? Consider me Thunderstruck!
completion_succeed_tip: Take the autograph back to Renee Tombcrusher in Gnarled Forest.
chat_state_1: I don't know what I love more, the hat or the mustache. Sigh.
chat_state_2: Tell him it's for me! I hope he remembers who I am!
chat_state_3: Did he give it to you personally?
accept_chat_bubble: They sure don't make 'em like Johnny Thunder!
offer:
  Caught me daydreaming again! Johnny Thunder - now that's a Venture hero. I'd just love to see that rugged, manly, mustached face again!

in_progress:
  Go to Nimbus Station and <font color='#FF7F00'>get an autographed picture</font> from Johnny Thunder.


description: Talk to fans about meeting Johnny Thunder
in_progress: Talk to 4 female fans at the concert about meeting Johnny Thunder.
completion_succeed_tip: Return to Johnny Thunder.
chat_state_1: Come to have another look, eh?
chat_state_2: How's it goin' out there? Those ladies sound pretty jazzed!
chat_state_3: You went through those fast!
accept_chat_bubble: Talk to my fans!
offer:
  Everyone loves the Thunder  especially the ladies! Go see if any lucky gals want to meet me in person!

ready_to_complete:
  They really love me, don't they? Ripper! Oh and here, an autographed picture of the Thunder, just for you!


description: Talk to the Venture Grunt at the beginning of Gnarled Forest
in_progress: Travel to Gnarled Forest and speak to Hugo First, the Venture Grunt.
ready_to_complete: That's some of that fancy Faction gear, huh? You'll get some good use out of it here, believe me.
completion_succeed_tip: Head to Gnarled Forest and speak to Hugo First, just below the launch pad.
chat_state_1: Ready for an adventure?
chat_state_2: Look for the launch pad to Gnarled Forest.
chat_state_3: You new to Venture? Haven't seen you before.
accept_chat_bubble: Be careful once you reach Gnarled Forest! It's no Nimbus Station, believe me.
offer:
  I hear the Pirates on Gnarled Forest have gotten into a big Maelstrom mess. You should head there and check in with Hugo First.


description: Go to Forbidden Valley and get a special hammer
in_progress: Travel to Forbidden Valley and find the Maelstrom Hammer.
ready_to_complete: Now that you wield the Maelstrom Hammer, you can harness the power contained within this anvil.
completion_succeed_tip: Return to Nimbus Station and talk to Silas Penumbra.
chat_state_1: The Ninjas of Forbidden Valley are our eyes on the Maelstrom.
chat_state_2: The launch pad to Forbidden Valley is behind me.
chat_state_3: Have you returned with the Hammer?
accept_chat_bubble: Only the strongest Minifigures should attempt to enter Forbidden Valley.
offer:
  Within this anvil is a device of great power, but first you will need a Maelstrom Hammer from Forbidden Valley.


description: Complete the race, then Tame the Panda.
in_progress: Interact with the Panda statue, complete the Foot Race and then tame the Panda.
ready_to_complete: It seems the Panda approved - he did not mistake your arm for bamboo!
completion_succeed_tip: Return to Brickmaster Clang.
chat_state_1: Who is swift enough to complete my training course?
chat_state_2: Don't lose your footing on the trail!
chat_state_3: You ran the entire course already? And tamed the Panda?
accept_chat_bubble: Are you as nimble as a Panda? As fast-moving as sprouting bamboo?
offer:
  If you wish to tame a Panda, you must first complete my training course. Interact with the Panda statue to begin.


description: Smash all the infected maelstrom items on this property.
offer: Smash all the infected maelstrom items on this property.
in_progress: Smash all the infected maelstrom items on this property.
ready_to_complete: Thanks! Now the property owner can clean up the mess you made!
chat_state_1: Can you help me clean off my client's property?
chat_state_2: Can you help me clean off my client's property?
chat_state_3: Thanks!
accept_chat_bubble: Can you help me clean off my client's property?
offer_repeatable: Smash all the infected maelstrom items on this property.
CinematicAccepted: MissionAccept
completion_succeed_tip:
  You smashed all the infected maelstrom property items!  Now return to the sales agent for your reward!


description: Build a Rocket using a New Module
offer: Now that you have a new rocket part, can you build a new rocket with it?
in_progress: Build a new modular Rocket using a new part.
completion_succeed_tip: There are many ways to configure a rocket!
chat_state_1: Ready to let your Imagination take flight?
chat_state_2: Don't forget your Thinking Hat!
chat_state_3: A soaring display of creativity!
chat_state_4: Bricks without Imagination are bricks without purpose.
accept_chat_bubble: Use the Modular Build area across from me to assemble your new rocket.
ready_to_complete:
  Excellent! You have a strong creative spark! Here is an <font color='#FF7F00'>Assembly Stamp!</font>


description: Wear your complete Speciality Kit
in_progress: Find all pieces of your Specialty Kit in your inventory and equip them.
ready_to_complete: Awesome! Now you look like a real Venture hero!
completion_succeed_tip: Return to Logan Moonshot, your Paradox Rep.
chat_state_1: Hey! Recruit!
chat_state_2: The cooler you look, the cooler stuff you can do!
chat_state_3: That's a great look for you.
accept_chat_bubble: Make sure you equip all pieces from the same set of Venture gear!
offer:
  If you equip every piece of a Faction Specialty Kit, you'll unlock a bonus! You should try it with your new Kit.


description: Wear your complete Speciality Kit
in_progress: Find all 4 pieces of your Specialty Kit in your inventory and equip them.
ready_to_complete: Splendid. Make the most of your allegiance to Paradox, and you will be rewarded.
completion_succeed_tip: Return to Silas Penumbra, your Paradox Rep.
chat_state_1: I wish to share some knowledge with you.
chat_state_2: Maximize your potential by wearing a complete Specialty Kit.
chat_state_3: I see you found my wisdom worthy.
accept_chat_bubble: Take care to equip all 4 pieces of gear from the same Paradox set.
offer:
  To get the most out of a Faction Specialty Kit, wear all of its pieces and you will receive a bonus.


description: Wear your complete Speciality Kit
in_progress: Find all 4 pieces of your Specialty Kit in your inventory and equip them.
ready_to_complete: Don't you feel stronger already? That's the power of Sentinel!
completion_succeed_tip: Return to Dirk Manleigh, your Sentinel Rep.
chat_state_1: I have some important news for you!
chat_state_2: If you don't wear the complete Kit, you won't get all the bonuses!
chat_state_3: Now that there is what Sentinel is all about!
accept_chat_bubble: When you equip your Sentinel gear, all 4 pieces must be from the same set!
offer:
  Wear every piece of your Faction Specialty Kit. In addition to showing your Sentinel pride, you'll also get a bonus!


description: Wear your complete Speciality Kit
offer: If you wear every piece of your Faction Specialty Kit, you'll get a bonus! Try it!
in_progress: Find all 4 pieces of your Specialty Kit in your inventory and equip them.
ready_to_complete: Can you feel your potential building? Those are the benefits of joining Assembly!
completion_succeed_tip: Return to Ellgren Stackwell, your Assembly Rep.
chat_state_1: Want to hear something cool?
chat_state_3: There's always Assembly required!
accept_chat_bubble: You'll need to equip all 4 pieces from the same set of Assembly gear if you want the bonuses!
chat_state_2:
  The pieces of your Specialty Kit combine to become something better - just like stacking bricks together!


description: Find the Nexus Force Guard by the gate beyond the Race Track.
in_progress: Find the Nexus Force Guard beyond the racing area in Nimbus Station.
completion_succeed_tip: Find the Nexus Force Guard beyond the racing area in Nimbus Station.
chat_state_1: Isn't it great to be a part of the Nexus Force?
chat_state_2: It's vital that we protect Imagination - and the cargo on that ship will help us do that!
chat_state_3: Sorry, I can't let you through yet. The ship isn't ready yet!
accept_chat_bubble: Head off to my left towards the racing area, then look up the hill behind the vendors.
offer:
  I wonder how construction on that spaceship is coming. Head up beyond the racing area and check with the Guard there.

ready_to_complete:
  We're building a ship that will travel to the source of all Imagination. Someday a great Tower will protect it!


description: Use a Water Sprayer to tame a skunk.
offer: You can tame one of those skunks if you can get the stink off first! Try your new Water Sprayer!
in_progress: Use your Water Sprayer on a Skunk and then tame it.
completion_succeed_tip: Return to Mardolf the Orange in Brick Annex.
chat_state_1: Skunks love to spray, but what if you could spray back? Hmm.
chat_state_2: When you find the skunk, be sure you're doing all the spraying!
chat_state_3: I smelled your success before you even got here.
accept_chat_bubble: Look for skunks in the grassy areas of Nimbus Station.
ready_to_complete:
  Now it's a stinky wet skunk, but at least you were able to tame it! Look for other ways to use your Water Sprayer!


description: Collect 5 Dog tags in Pet Cove
offer: Oh no, I've lost all my dog tags! They're somewhere in Pet Cove. Can you find them for me?
in_progress: Find all 5 Dog Tags around Pet Cove for Bella Pepper.
completion_succeed_tip: Return to Bella Pepper by the Lighthouse.
chat_state_1: Oh no, where did I put them?
chat_state_2: I use the tags so I remember my dogs' names, isn't that silly?
chat_state_3: Did you find them all?
accept_chat_bubble: Look all over Pet Cove for the tags, they must be here somewhere.
ready_to_complete:
  Now I can tell my dogs apart! Thanks! Here, I'll tell you a secret - your pets can dig up buried treasure!


description: Dig up one pet treasure dig in Pet Cove
in_progress: Interact with your pet while standing next to a buried treasure chest.
completion_succeed_tip: Return to Bella Pepper by the Lighthouse.
chat_state_1: Can you dig it?
chat_state_2: The best thing about treasure chests is that you never know what's inside!
chat_state_3: Pretty cool, huh? Your pet seems excited too!
accept_chat_bubble: Just keep your eyes peeled for treasure chests poking out of the ground!
offer:
  Okay, now that I've told you my secret, go try it! Find a buried treasure chest and have your pet dig it up!

ready_to_complete:
  I bet there's buried treasure on every world - and now you've got the perfect treasure hunting companion!


description: Find the 5 treasure chests that Johnny Thunder hid in Gnarled Forest.
in_progress: Find all 5 floating treasure chests in Gnarled Forest.
ready_to_complete: Bet them Pirates never even know those were there, huh? Good on ya, mate!
completion_succeed_tip: Return to Johnny Thunder in Nimbus Station.
chat_state_1: Ready for some forest trailblazin'?
chat_state_2: Still huntin', I hope.
chat_state_3: A Pirate without Treasure is like a girl without a personally signed picture of Johnny Thunder!
accept_chat_bubble: Good luck mate! You'll need it!
offer:
  Them Pirates didn't hoard all the treasure on Gnarled Forest. Bet there's more chests waitin' to be found!


description: Find the 5 treasure chests that Johnny Thunder hid in Pet Cove.
in_progress: Find all 5 floating treasure chests in Pet Cove.
ready_to_complete: All 5 chests, check. Did you see Coalessa while you were there? Now that's a Minifigure.
completion_succeed_tip: Return to Johnny Thunder in Nimbus Station.
chat_state_1: Alright, this one's a little more relaxin' than the last.
chat_state_2: Back already? I think you got more lookin' to do.
chat_state_3: Get some sun on ya?
accept_chat_bubble: Get to it Mate! Those treasure chests won't find themselves!
offer:
  All them animals on Pet Cove are bound to dig up some treasure chests at some point - better go get 'em first!


description: Find the 5 treasure chests that Johnny Thunder hid in Forbidden Valley.
in_progress: Find all 5 floating treasure chests in Forbidden Valley.
ready_to_complete: Wow. Huh. I think you might be an even better explorer than me. Don't tell no one, right?
completion_succeed_tip: Return to Johnny Thunder in Nimbus Station.
chat_state_1: Hope you're ready for this one, mate!
chat_state_2: Ninjas, Dark Ronin - all in a day's work, right?
chat_state_3: You found them all, you say?
accept_chat_bubble: Good luck mate! You'll need it!
offer:
  Want to be as great an explorer as the Thunder here? Try to find all the chests in Forbidden Valley!


completion_succeed_tip: Talk to Silas Penumbra again.
chat_state_1: Are you willing to assist Paradox's quest for knowledge?
chat_state_2: Smash the Anvil and build a device for your Infected Bricks.
chat_state_3: In Paradox, we find ways to turn the Maelstrom against itself.
chat_state_4: This device may be used at any time, provided you have enough infected bricks for the exchange.
accept_chat_bubble: You will need Maelstrom-infected bricks if you are to make the exchange.
description:
  Deposit 20 maelstrom infected bricks into the console in exchange for 5 faction tokens. (all values subject to tuning)

offer:
  If you have the means to smash this anvil, you can build a device that will make use of your Maelstrom-infected bricks.

in_progress:
  Use the Maelstrom Hammer on the anvil, then Quick Build a device that will exchange Maelstrom-infected bricks for Faction Tokens.

ready_to_complete:
  As Paradox peers deeper into the Maelstrom, our need for infected bricks grows greater. Bring them here at any time.


description: Buy a consumable with faction tokens
ready_to_complete: Ahh, much better. Use Faction consumables to replenish your life, armor, and Imagination!
completion_succeed_tip: Take the Paradox Power Potion back to Nexus Jay.
chat_state_1: Recruiting is thirsty work!
chat_state_2: Smash things to find Faction Tokens!
chat_state_3: Did you get the Potion? I'm parched!
accept_chat_bubble: The Paradox Faction Vendor is right behind Silas Penumbra.
offer:
  You can now collect Faction Tokens when you smash things. Can you get me a Paradox Power Potion from your Faction vendor?

in_progress:
  Use Faction Tokens to buy a Paradox Power Potion from your Faction Vendor, then take the Potion back to Nexus Jay.


description: Buy a consumable with faction tokens
ready_to_complete: Ahh, much better. Use Faction consumables to replenish your life, armor, and Imagination!
completion_succeed_tip: Take the Venture Vial of Vitality back to Nexus Jay.
chat_state_1: You would not believe how many Minifigures I've talked to today!
chat_state_2: Smash things to find Faction Tokens!
chat_state_3: Did you get the Vial? I could use a boost!
accept_chat_bubble: The Venture Faction Vendor is right behind Logan Moonshot.
offer:
  You can now collect Faction Tokens when you smash things. Can you get me a Venture Vial of Vitality from your Faction Vendor?

in_progress:
  Use Faction Tokens to buy a Venture Vial of Vitality from your Faction Vendor, then take the Vial back to Nexus Jay.


description: Buy a consumable with faction tokens
ready_to_complete: Ahh, much better. Use Faction consumables to replenish your life, armor, and Imagination!
completion_succeed_tip: Take the Assembly Awesome Apple back to Nexus Jay.
chat_state_1: I haven't had my apple today! My doctor's gonna be on my case.
chat_state_2: Smash things to find Faction Tokens!
chat_state_3: Did you get the Apple? Hope it's a crunchy one!
accept_chat_bubble: The Assembly Faction Vendor is right behind Ellgren Stackwell.
offer:
  You can now collect Faction Tokens when you smash things. Can you get me an Assembly Awesome Apple from your Faction Vendor?

in_progress:
  Use Faction Tokens to buy an Assembly Awesome Apply from your Faction Vendor, then take the Apple back to Nexus Jay.


description: Claim the Avant Gardens small Property
offer: To claim this Property, just use the Property Console. This one is free!
in_progress: Interact with the Property Console to claim this Property.
completion_succeed_tip: Imagination holds the Maelstrom back! Build on your property to keep it safe!
chat_state_1: Now that you've cleared out the Maelstrom, you ready to make something of this place?
chat_state_2: Use the Property Console to claim this Property.
chat_state_3: I can't wait to see what you build here!
accept_chat_bubble: The Property Console is that new device over there.
CinematicAccepted: ShowVendor
ready_to_complete:
  Are you ready to start building on your property? All you need is a Thinking Hat, some bricks and models and of course, Imagination!


description: Get the Welder
in_progress: I can't complete the sculpture without a welder!
ready_to_complete: Excellent! I can finish the sculpture. Please accept this as a sign of my appreciation.
completion_succeed_tip: Get the Welder
chat_state_1: Beep, Beep
chat_state_2: Don't forget, we need that welder
chat_state_3: Fantastic!!
accept_chat_bubble: Thanks for your help
offer:
  Hello organic. I am almost done with this sculpture, but my welder has run out of power! Can you bring me a new one?


description: Stop the Corrupted Citizens
in_progress: I hope we can contain the spread of the corruption.
completion_succeed_tip: Great job!
chat_state_1: Help me
chat_state_2: Don't forget to smash those infected citizens
chat_state_3: Did you do it?
accept_chat_bubble: Hurry smash those infected citizens
offer:
  The Master NXT has been corrupted by the Maelstrom and is now corrupting Robot Citizens. Will you stop 3 Corrupted Citizens before it spreads further?

ready_to_complete:
  Thank you! Until we can build a firewall to stop the Master NXT, I'm afraid we're all susceptible. Lucky for you, you're organic.


description: Stop the Separator
completion_succeed_tip: You did it!
chat_state_1: Help us please!!
chat_state_2: Get that Seperator
chat_state_3: Did you do it?
accept_chat_bubble: Thank you, Thank you
offer:
  The Separator is a new robot built by the Master NXT to carry out his bidding. It's faster, stronger and it will not stop. There is one running loose in Central Park. Will you protect us?

in_progress:
  Oh dear, the longer it takes to stop the Separator, the more Law abiding Citizens will be disassembled!

ready_to_complete:
  Thank you for protecting us! If only it would last...we will eventually need to stop the Master NXT himself before he takes over the whole city.


# ModularBuildComponent

xml:
  <ModularBuild name="Car 6">

  <Assembly LOT="8092" PhysicsType="30" PhysicsID="13" />

     <topology>

       <numberOfParts value="7"/>

       <rootPart value="0" />

       <connection name="wheels" myPartid="0" myLocation="CHASSIS" connectingPart="1" optional="1" />

       <connection name="frontPanel" myPartid="0" myLocation="CHASSIS_ENGINE" connectingPart="2" />

       <connection name="frontbumper" myPartid="0" myLocation="CHASSIS_FRONT_BUMPER" connectingPart="3" />

       <connection name="rearpanel" myPartid="0" myLocation="CHASSIS_IMAG_TANK" connectingPart="4" />

       <connection name="rbumper" myPartid="0" myLocation="CHASSIS_REAR_BUMPER" connectingPart="5" />

       <connection name="sidepanels" myPartid="0" myLocation="CHASSIS" connectingPart="6" />

     </topology>

     <Placement>

       <PositionOffset> 

         <Point x="0" y="0.5" z="0" />

       </PositionOffset>

       <AdditionalModelRotation>

         <Rotation w="0.707" x="0" y="-0.707" z="0" />

       </AdditionalModelRotation>

       <Border>

         <Point x="23.978"      y="0"  z="-7.447"  />

         <Point x="22.247"      y="0"  z="11.691"  />

         <Point x="7.490"      y="0"  z="24.000"  />

         <Point x="-11.648"      y="0"  z="22.270"  />

         <Point x="-23.957"      y="0"  z="7.513"  />

         <Point x="-22.226"      y="0"  z="-11.625"  />

         <Point x="-7.470"      y="0"  z="-23.934"  />

         <Point x="11.669"      y="0"  z="-22.204"  />

       </Border>

       <Module name="chassis" >

         <PartCode value="0" />

         <ExamplePartLOT value="8129" />

         <PlacementRotation x="0.0" y="0.707106781" z="0.0" w="0.707106781" /> 

         <PlacementTranslation x="0" y="0" z="0"/>

         <InitialGhost templateID="7716" textureName="2"/>

         <EquipGhost templateID="10386" textureName="2"/>

       </Module>

       <Module name="wheels" >

         <PartCode value="1" />

         <ExamplePartLOT value="8130" />

         <PlacementRotation x="0.0" y="0.707106781" z="0.0" w="0.707106781"/> 

         <PlacementTranslation x="0" y="0" z="0"/>

         <InitialGhost templateID="7722" textureName="2"/>

         <EquipGhost templateID="7722" textureName="2"/>

       </Module>

       <Module name="frontpanel" >

         <PartCode value="2" />

         <ExamplePartLOT value="8131" />

         <PlacementRotation x="0.0" y="0.707106781" z="0.0" w="0.707106781" /> 

         <PlacementTranslation x="0.0" y="2.7146" z="2.8"/>

         <InitialGhost templateID="7717" textureName="2"/>

         <EquipGhost templateID="7717" textureName="2"/>

       </Module>

       <Module name="frontbumper" >

         <PartCode value="3" />

         <ExamplePartLOT value="8134" />

         <PlacementRotation x="0.0" y="0.707106781" z="0.0" w="0.707106781" /> 

         <PlacementTranslation x="0.0" y="1.3247" z="4.977"/>

         <InitialGhost templateID="7720" textureName="2"/>

         <EquipGhost templateID="7720" textureName="2"/>

       </Module>

       <Module name="rearpanel" >

         <PartCode value="4" />

         <ExamplePartLOT value="8132" />

         <PlacementRotation x="0.0" y="0.707106781" z="0.0" w="0.707106781"/> 

         <PlacementTranslation x="0.0" y="2.7146" z="-2.8"/>

         <InitialGhost templateID="7718" textureName="2"/>

         <EquipGhost templateID="7718" textureName="2"/>

       </Module>

       <Module name="rearbumper" >

         <PartCode value="5" />

         <ExamplePartLOT value="8135" />

         <PlacementRotation x="0.0" y="0.707106781" z="0.0" w="0.707106781" /> 

         <PlacementTranslation x="0.0" y="1.3247" z="-4.977"/>

         <InitialGhost templateID="7719" textureName="2"/>

         <EquipGhost templateID="7719" textureName="2"/>

       </Module>

       <Module name="sidepanels" >

         <PartCode value="6" />

         <ExamplePartLOT value="8133" />

         <PlacementRotation x="0.0" y="0.707106781" z="0.0" w="0.707106781" /> 

         <PlacementTranslation x="0" y="0" z="0"/>

         <InitialGhost templateID="7714" textureName="2"/>

         <EquipGhost templateID="7714" textureName="2"/>

       </Module>

     </Placement>

  </ModularBuild>


xml:
  <ModularBuild>

  <Assembly LOT="6416" PhysicsType="3" PhysicsID="2692" />

        <topology>

          <numberOfParts value="3" />

           <rootPart value="2" />

           <connection myPartid="2" myLocation="CP_A1" connectingPart="1" />

           <connection myPartid="1" myLocation="CP_B2" connectingPart="0"/>

        </topology>



    <Placement>

    <Border>

     <Point x="18.029" y="0"  z="-0.0"  />

     <Point x="17.807"  y="0"  z="2.820"  />

     <Point x="17.147"  y="0"  z="5.571"  />

     <Point x="16.064" y="0"  z="8.185"  />

     <Point x="14.586" y="0"  z="10.597"  />

     <Point x="12.748" y="0"  z="12.748"  />

     <Point x="10.597" y="0"  z="14.586"  />

     <Point x="8.185" y="0"  z="16.064"  />

     <Point x="5.571"  y="0"  z="17.147"  />

     <Point x="2.820"      y="0"  z="17.807"  />

     <Point x="0" y="0"  z="18.029"  />

     <Point x="-2.820" y="0"  z="17.807"  />

     <Point x="-5.571" y="0"  z="17.147"  />

     <Point x="-8.185" y="0"  z="16.064"  />

     <Point x="-10.597" y="0"  z="14.586"  />

     <Point x="-12.748" y="0"  z="12.748"  />

     <Point x="-14.586"  y="0"  z="10.597"  />

     <Point x="-16.064"  y="0"  z="8.185"  />

     <Point x="-17.147" y="0"  z="5.571"  />

     <Point x="-17.807" y="0"  z="2.820"  />

     <Point x="-18.029" y="0"  z="-0"  />

     <Point x="-17.807" y="0"  z="-2.820"  />

     <Point x="-17.147" y="0"  z="-5.571"  />

     <Point x="-16.064"  y="0"  z="-8.185"  />

     <Point x="-14.586"      y="0"  z="-10.597"  />

     <Point x="-12.748" y="0"  z="-12.748"  />

     <Point x="-10.597" y="0"  z="-14.586"  />

     <Point x="-8.185" y="0"  z="-16.064"  />

     <Point x="-5.571" y="0"  z="-17.147"  />

     <Point x="-2.820" y="0"  z="-17.807"  />

     <Point x="0" y="0"  z="-18.029"  />

     <Point x="2.820"  y="0"  z="-17.807"  />

     <Point x="5.571"  y="0"  z="-17.147"  />

     <Point x="8.185" y="0"  z="-16.064"  />

     <Point x="10.597" y="0"  z="14.586"  />

     <Point x="12.748" y="0"  z="-12.748"  />

     <Point x="14.586" y="0"  z="-10.597"  />

     <Point x="16.064" y="0"  z="-8.185"  />

     <Point x="17.147"  y="0"  z="-5.571"  />

     <Point x="17.807"      y="0"  z="-2.820"  />

     </Border>

    <PositionOffset>

      <Point x="0" y="5" z="-8" />

    </PositionOffset>

      <Module>

            <ExamplePartLOT value="4713" />

  	  <PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" /> 

  	  <PlacementTranslation x="-0.1949" y="0" z="4.7989"/>

            <Point x="-7" y="0" z="1" />

            <Point x="-10" y="0" z="1" />

            <Point x="-10" y="0" z="-2" />

            <Point x="-7" y="0" z="-2" />

            <PartCode value="1" />

        <InitialGhost templateID="6900"/>

        <EquipGhost templateID="6904"/>

    </Module>

          <Module>

             <ExamplePartLOT value="4714" />

  		<PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />

  		<PlacementTranslation x="0" y="0" z="5.2096" />

             <Point x="-12" y="0" z="1" />

             <Point x="-16" y="0" z="1" />

             <Point x="-16" y="0" z="-2" />

             <Point x="-12" y="0" z="-2" />

             <PartCode value="2" />

        <InitialGhost templateID="6901"/>

        <EquipGhost templateID="6910"/>

    </Module>

    <Module>

             <ExamplePartLOT value="4715" />

  	<PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />

  	<PlacementTranslation x="0" y="0" z="5.2096" />

             <Point x="-18" y="0" z="1" />

             <Point x="-22" y="0" z="1" />

             <Point x="-22" y="0" z="-2" />

             <Point x="-18" y="0" z="-2" />

             <PartCode value="3" />

        <InitialGhost templateID="6902" textureName="1"/>

        <EquipGhost templateID="6915" textureName="1"/>

    </Module>

    <AdditionalModelRotation>

   <Rotation w="0.707" x="0" y="-0.707" z="0" />

   </AdditionalModelRotation>

   </Placement>

    </ModularBuild>


AudioEventGUID_Snap: {01a37592-71b7-42f3-b53c-45121ff3def7}
xml:
  <ModularBuild>

  <Assembly LOT="6416" PhysicsType="3" PhysicsID="2692" />

        <topology>

          <numberOfParts value="3" />

           <rootPart value="2" />

           <connection myPartid="2" myLocation="CP_A1" connectingPart="1" />

           <connection myPartid="1" myLocation="CP_B2" connectingPart="0"/>

        </topology>



    <Placement>

    <Border>

    <Point x="-0"      y="0"  z="38.869"  />

     <Point x="-6.091"  y="0"  z="38.390"  />

     <Point x="-12.011" y="0"  z="36.968"  />

     <Point x="-17.647" y="0"  z="34.632"  />

     <Point x="-22.847" y="0"  z="31.445"  />

     <Point x="-27.484" y="0"  z="27.484"  />

     <Point x="-31.445" y="0"  z="22.847"  />

     <Point x="-34.632" y="0"  z="17.647"  />

     <Point x="-36.968" y="0"  z="12.011"  />

     <Point x="-38.390" y="0"  z="6.091"   />

     <Point x="-38.869" y="0"  z="0"       />

     <Point x="-38.390" y="0"  z="-6.091"  />

     <Point x="-36.968" y="0"  z="-12.011" />

     <Point x="-34.632" y="0"  z="-17.647" />

     <Point x="-31.445" y="0"  z="-22.847" />

     <Point x="-27.484" y="0"  z="-27.484" />

     <Point x="-22.847" y="0"  z="-31.445" />

     <Point x="-17.647" y="0"  z="-34.632" />

     <Point x="-12.011" y="0"  z="-36.968" />

     <Point x="-6.091"  y="0"  z="-38.390" />

     <Point x="-0"      y="0"  z="-38.869" />

     </Border>

    <PositionOffset>

      <Point x="-24" y="5" z="-7" />

    </PositionOffset>

      <Module>

            <ExamplePartLOT value="4713" />

  	  <PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" /> 

  	  <PlacementTranslation x="-0.1949" y="0" z="4.7989"/>

            <Point x="-7" y="0" z="1" />

            <Point x="-10" y="0" z="1" />

            <Point x="-10" y="0" z="-2" />

            <Point x="-7" y="0" z="-2" />

            <PartCode value="1" />

        <InitialGhost templateID="6900"/>

        <EquipGhost templateID="6904"/>

    </Module>

          <Module>

             <ExamplePartLOT value="4714" />

  		<PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />

  		<PlacementTranslation x="0" y="0" z="5.2096" />

             <Point x="-12" y="0" z="1" />

             <Point x="-16" y="0" z="1" />

             <Point x="-16" y="0" z="-2" />

             <Point x="-12" y="0" z="-2" />

             <PartCode value="2" />

        <InitialGhost templateID="6901"/>

        <EquipGhost templateID="6910"/>

    </Module>

    <Module>

             <ExamplePartLOT value="4715" />

  	<PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />

  	<PlacementTranslation x="0" y="0" z="5.2096" />

             <Point x="-18" y="0" z="1" />

             <Point x="-22" y="0" z="1" />

             <Point x="-22" y="0" z="-2" />

             <Point x="-18" y="0" z="-2" />

             <PartCode value="3" />

        <InitialGhost templateID="6902" textureName="1"/>

        <EquipGhost templateID="6915" textureName="1"/>

    </Module>

    <AdditionalModelRotation>

   <Rotation w="0.707" x="0" y="-0.707" z="0" />

   </AdditionalModelRotation>

   </Placement>

    </ModularBuild>


xml:
  <ModularBuild>

  <Assembly LOT="6416" PhysicsType="3" PhysicsID="2692" />

        <topology>

          <numberOfParts value="3" />

           <rootPart value="2" />

           <connection myPartid="2" myLocation="CP_A1" connectingPart="1" />

           <connection myPartid="1" myLocation="CP_B2" connectingPart="0"/>

        </topology>



    <Placement>

    <Border>

     <Point x="21.536" y="0"  z="29.480"  />

     <Point x="0.096"  y="0"  z="36.508"  />

     <Point x="-21.382"  y="0"  z="29.592"  />

     <Point x="-34.692" y="0"  z="11.373"  />

     <Point x="-34.751" y="0"  z="-11.191"  />

     <Point x="-21.536" y="0"  z="-29.480"  />

     <Point x="-0.096" y="0"  z="-36.508"  />

     <Point x="21.382" y="0"  z="-29.592"  />

     <Point x="34.692" y="0"  z="-11.373"  />

     <Point x="34.751" y="0"  z="11.191"  />

     </Border>

    <PositionOffset>

      <Point x="0" y="5" z="-8" />

    </PositionOffset>

      <Module>

            <ExamplePartLOT value="4713" />

  	  <PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" /> 

  	  <PlacementTranslation x="-0.1949" y="0" z="4.7989"/>

            <Point x="-7" y="0" z="1" />

            <Point x="-10" y="0" z="1" />

            <Point x="-10" y="0" z="-2" />

            <Point x="-7" y="0" z="-2" />

            <PartCode value="1" />

        <InitialGhost templateID="6900"/>

        <EquipGhost templateID="6904"/>

    </Module>

          <Module>

             <ExamplePartLOT value="4714" />

  		<PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />

  		<PlacementTranslation x="0" y="0" z="5.2096" />

             <Point x="-12" y="0" z="1" />

             <Point x="-16" y="0" z="1" />

             <Point x="-16" y="0" z="-2" />

             <Point x="-12" y="0" z="-2" />

             <PartCode value="2" />

        <InitialGhost templateID="6901"/>

        <EquipGhost templateID="6910"/>

    </Module>

    <Module>

             <ExamplePartLOT value="4715" />

  	<PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />

  	<PlacementTranslation x="0" y="0" z="5.2096" />

             <Point x="-18" y="0" z="1" />

             <Point x="-22" y="0" z="1" />

             <Point x="-22" y="0" z="-2" />

             <Point x="-18" y="0" z="-2" />

             <PartCode value="3" />

        <InitialGhost templateID="6902" textureName="1"/>

        <EquipGhost templateID="6915" textureName="1"/>

    </Module>

    <AdditionalModelRotation>

   <Rotation w="0.707" x="0" y="-0.707" z="0" />

   </AdditionalModelRotation>

   </Placement>

    </ModularBuild>


# ModuleComponent

xml:
  <ModuleInfo>  <PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" /><BuildingPosition x="0" y="0" z="0"/> <connection name="CP_B2"><translation x="-0.1949" y="0" z="4.7989"/></connection></ModuleInfo>


xml:
  <ModuleInfo module="4714" name="Rocket Classic Middle">
  <PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" /><BuildingPosition x="0" y="-4.7989" z="-0.3898"/>
        <connection name="CP_B2">
            <translation x="0" y="0" z="5.2096" />
        </connection>
    </ModuleInfo>


xml:
  <ModuleInfo module="4717" name="Rocket Steam Middle"><PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />

      <connection name="CP_B2">

          <translation x="0" y="5.1999" z="-0.1949" />

      </connection>

  </ModuleInfo>


xml:
  <ModuleInfo module="4720" name="Rocket Pod Middle" ><PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />

      <connection name="CP_B2">

          <translation x="0" y="5.1999" z="-0.1949" />

      </connection>

  </ModuleInfo>


xml:
  <ModuleInfo module="4715" name="Rocket Classic Bottom">
  <PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" /><BuildingPosition x="0" y="-9.9988" z="-0.1949"/>
  <connection name="CP_A1">
  <translation x="0" y="0" z="5.2096" />
  </connection>
  </ModuleInfo>


xml:
  <ModuleInfo module="4718" name="Rocket Steam Bottom"><PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />

      <connection name="CP_A1">

          <translation x="0" y="5.2096" z="0" />

      </connection>

  </ModuleInfo>


xml:
  <ModuleInfo module="4721" name="Rocket Pod Bottom"><PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />

      <connection name="CP_A1">

          <translation x="0" y="5.2096" z="0" />

      </connection>

  </ModuleInfo>


xml:
  <ModuleInfo module="" name="Car Chassis 1"><PlacementRotation x="0.0" y="0.707106781" z="-0.0" w="0.707106781" /></ModuleInfo>


xml:
  <ModuleInfo module="" name="Car Chassis 2"><PlacementRotation x="0.0" y="0.707106781" z="0" w="0.707106781" /></ModuleInfo>


xml:
  <ModuleInfo module="" name="Car Wheels 1"><PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" /><connection name=""><translation x="-1.1418" y="0.7203" z="-1.6005" /></connection><connection name=""><translation x="-1.1418" y="0.7203" z="1.6001" /></connection><connection name=""><translation x="1.1427" y="0.7203" z="1.6001" /></connection><connection name=""><translation x="1.1427" y="0.7203" z="-1.6005" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="" name="Car Wheels 2"><PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" /><connection name=""><translation x="-1.1418" y="0.7203" z="-1.6005" /></connection><connection name=""><translation x="-1.1418" y="0.7203" z="1.6001" /></connection><connection name=""><translation x="1.1427" y="0.7203" z="1.6001" /></connection><connection name=""><translation x="1.1427" y="0.7203" z="-1.6005" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="" name="Car Back Bumper 1"><PlacementRotation x="0.0" y="-0.707106781" z="0.0" w="0.707106781" /><connection name=""><translation x="0" y="0.9401" z="-2.0" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="" name="Car Back Bumper 2"><PlacementRotation x="0.0" y="-0.707106781" z="0.0" w="0.707106781" /><connection name=""><translation x="0" y="0.9401" z="-2.0" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="" name="Car Back Body 1"><PlacementRotation x="0.0" y="0.707106781" z="0" w="0.707106781" /><connection name=""><translation x="0" y="1.2622" z="-1.6006" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="" name="Car Back Body 2"><PlacementRotation x="0.0" y="0.707106781" z="0" w="0.707106781" /><connection name=""><translation x="0" y="1.2622" z="-1.6006" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="" name="Car Engine 1"><PlacementRotation x="0.0" y="0.0" z="-0.0" w="1.0" /><connection name=""><translation x="0" y="1.57900" z="-1.6017" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="" name="Car Engine 2"><PlacementRotation x="0.0" y="0.0" z="0.0" w="1.0" /><connection name=""><translation x="0" y="1.57900" z="-1.6017" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="" name="Car Main Body 1"><PlacementRotation x="0.0" y="0.0" z="0.0" w="1.0" /><connection name=""><translation x="0" y="1.2622" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="" name="Car Main Body 2"><PlacementRotation x="0.0" y="0.0" z="0.0" w="1.0" /><connection name=""><translation x="0" y="1.2622" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="" name="Car Front Body 1"><PlacementRotation x="0.0" y="0.707106781" z="0" w="0.707106781" /><connection name=""><translation x="0" y="1.2625" z="2.3997" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="" name="Car Front Body 2"><PlacementRotation x="0.0" y="0.707106781" z="0" w="0.707106781" /><connection name=""><translation x="0" y="1.2625" z="2.3997" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="" name="Car Front Bumper 1"><PlacementRotation x="0.0" y="0.707106781" z="0" w="0.707106781" /><connection name=""><translation x="0" y="0.9401" z="1.9957" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="" name="Car Front Bumper 2"><PlacementRotation x="0.0" y="0.707106781" z="0" w="0.707106781" /><connection name=""><translation x="0" y="0.9401" z="1.9957" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="6750" name="Car Chassis 1">

  <PlacementRotation x="0.0" y="-0.707106781" z="0" w="0.707106781" />

  </ModuleInfo>


xml:
  <ModuleInfo module="6751" name="Car Engine 1">

  <PlacementRotation x="0.0" y="-0.707106781" z="0" w="0.707106781" />
  <connection name="CHASSIS_ENGINE">
  <translation x="0.0" y="2.7146" z="2.8" />
  </connection>
  </ModuleInfo>


xml:
  <ModuleInfo module="6752" name="Car Engine 2"><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="6753" name="Car Engine 3"><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="6754" name="Car Engine 4"><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="6755" name="Car Engine 5"><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="6756" name="Car Front Bumper 1">
  <PlacementRotation x="0.0" y="-0.707106781" z="0" w="0.707106781" />
  <connection name="CHASSIS_FRONT_BUMPER">
  <translation x="0.0" y="1.3247" z="4.9770" />
  </connection>
  </ModuleInfo>


xml:
  <ModuleInfo module="6757" name="Car Front Bumper 2"><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.9770" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="6758" name="Car Front Bumper 3"><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.9770" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="6759" name="Car Front Bumper 4"><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.9770" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="6760" name="Car Front Bumper 5"><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.9770" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="6761" name="Car Imagination Tank 1">
  <PlacementRotation x="0.0" y="-0.707106781" z="0" w="0.707106781" />
  <connection name="CHASSIS_IMAG_TANK">
  <translation x="0.0" y="2.7146" z="-2.8" />
  </connection>
  </ModuleInfo>


xml:
  <ModuleInfo module="6762" name="Car Imagination Tank 2"><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="6763" name="Car Imagination Tank 3"><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="6764" name="Car Imagination Tank 4"><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="6765" name="Car Rear Bumper 1">
  <PlacementRotation x="0.0" y="-0.707106781" z="0" w="0.707106781" />
  <connection name="CHASSIS_REAR_BUMPER">
  <translation x="0.0" y="1.3247" z="-4.9770" />
  </connection>
  </ModuleInfo>


xml:
  <ModuleInfo module="6766" name="Car Rear Bumper 2"><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.9770" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="6767" name="Car Rear Bumper 3"><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.9770" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="6768" name="Car Spoiler 1"><connection name="CHASSIS_SPOILER"><translation x="0.0" y="2.9366" z="-5.8150" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="6769" name="Car Spoiler 2"><connection name="CHASSIS_SPOILER"><translation x="0.0" y="2.9366" z="-5.8150" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="6770" name="Car Spoiler 3"><connection name="CHASSIS_SPOILER"><translation x="0.0" y="2.9366" z="-5.8150" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="6771" name="Car Spoiler 4"><connection name="CHASSIS_SPOILER"><translation x="0.0" y="2.9366" z="-5.8150" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="6772" name="Car Spoiler 5"><connection name="CHASSIS_SPOILER"><translation x="0.0" y="2.9366" z="-5.8150" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="6785" name="Car Body 1"><connection name="CHASSIS_BODY"><translation x="0.0" y="1.5166" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="6786" name="Car Wheel 1"><connection name="CHASSIS_WHEEL"><translation x="0.0" y="1.5166" z="3.2" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="8129" name="chassis"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /></ModuleInfo>


xml:
  <ModuleInfo LOT="8130" name="wheels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="8131" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="8134" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="8132" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="8135" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="8133" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="8338" name="Rocket Promo Middle">
  <PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />
        <connection name="CP_B2">
            <translation x="0" y="0" z="5.2096" />
        </connection>
    </ModuleInfo>


xml:
  <ModuleInfo module="8339" name="Rocket Promo Bottom">
  <PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />
  <connection name="CP_A1">
  <translation x="0" y="0" z="5.2096" />
  </connection>
  </ModuleInfo>


xml:
  <ModuleInfo module="8337" name="Rocket Promo Top">
  <PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />
        <connection name="CP_B2">
            <translation x="0" y="0" z="5.2096" />
        </connection>
    </ModuleInfo>


xml:
  <ModuleInfo LOT="9318" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9319" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9320" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9321" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9322" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9323" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9324" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9325" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9326" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9327" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9328" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9329" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9330" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9331" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9332" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9333" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9334" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9335" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9336" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9337" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9338" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9339" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9340" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9341" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9342" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9343" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9344" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9345" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9346" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9347" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9348" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9349" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9350" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9351" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9352" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9353" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9354" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9355" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9356" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9357" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9358" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9359" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9360" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9361" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9362" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9363" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9364" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9365" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9366" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9367" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9368" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9369" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9370" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9371" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9372" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9373" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9374" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9375" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9376" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9377" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9378" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9379" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9380" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9381" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9382" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9383" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9384" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9385" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9386" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9387" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9388" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9389" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9390" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9391" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9392" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9393" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9394" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9395" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9396" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9397" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9398" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9399" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9400" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9401" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9402" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9403" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9404" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9405" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9406" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9407" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9408" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9409" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9410" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9411" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9412" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9413" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9414" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9415" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9416" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9417" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9418" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9419" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9420" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9421" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9422" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9423" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9424" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9425" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9426" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9427" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9428" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9429" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9430" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9431" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9432" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9433" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9434" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9435" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9436" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9437" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9438" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9439" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9440" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9441" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9442" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9443" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9444" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9445" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9446" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9447" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9448" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9449" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9450" name="wheels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9451" name="wheels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9452" name="wheels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="9453" name="wheels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="8232" name="front panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_ENGINE"><translation x="0.0" y="2.7146" z="2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="8234" name="rear panel"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_IMAG_TANK"><translation x="0.0" y="2.7146" z="-2.8" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="8235" name="side panels"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS"><translation x="0" y="0" z="0" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="8236" name="front bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_FRONT_BUMPER"><translation x="0.0" y="1.3247" z="4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo LOT="8237" name="rear bumper"><PlacementRotation x="0.0" y="0.707" z="0" w="0.707" /><connection name="CHASSIS_REAR_BUMPER"><translation x="0.0" y="1.3247" z="-4.977" /></connection></ModuleInfo>


xml:
  <ModuleInfo module="9516" name="Rocket Ninja Top">
  <PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />
        <connection name="CP_B2">
            <translation x="0" y="0" z="5.2096" />
        </connection>
    </ModuleInfo>


xml:
  <ModuleInfo module="9517" name="Rocket Ninja Middle">
  <PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />
        <connection name="CP_B2">
            <translation x="0" y="0" z="5.2096" />
        </connection>
    </ModuleInfo>


xml:
  <ModuleInfo module="9518" name="Rocket Ninja Bottom">
  <PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />
  <connection name="CP_A1">
  <translation x="0" y="0" z="5.2096" />
  </connection>
  </ModuleInfo>


xml:
  <ModuleInfo module="9516" name="Rocket RobotCity Top"> <PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />       <connection name="CP_B2">           <translation x="0" y="0" z="5.2096" />       </connection>   </ModuleInfo>


xml:
  <ModuleInfo module="9517" name="Rocket RobotCity Middle"> <PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />       <connection name="CP_B2">           <translation x="0" y="0" z="5.2096" />       </connection>   </ModuleInfo>


xml:
  <ModuleInfo module="9518" name="Rocket RobotCity Bottom"> <PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" /> <connection name="CP_A1"> <translation x="0" y="0" z="5.2096" /> </connection> </ModuleInfo>


xml:
  <ModuleInfo module="9516" name="Rocket Jaidoria Top"> <PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />       <connection name="CP_B2">           <translation x="0" y="0" z="5.2096" />       </connection>   </ModuleInfo>


xml:
  <ModuleInfo module="9517" name="Rocket Jaidoria Middle"> <PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" />       <connection name="CP_B2">           <translation x="0" y="0" z="5.2096" />       </connection>   </ModuleInfo>


xml:
  <ModuleInfo module="9518" name="Rocket Jaidoria Bottom"> <PlacementRotation x="0.5" y="0.5" z="-0.5" w="0.5" /> <connection name="CP_A1"> <translation x="0" y="0" z="5.2096" /> </connection> </ModuleInfo>


